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2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW17-2675/+0
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-29* ModuleLoader: Privatized some too-public fieldslbsa711-0/+6
* Scene: Changed name from MakeAvatarPhysical to MakeRootAgent and added ForEachClient * SceneManager: Added ForEachScene * Worked some on appearances.
2007-10-26Added method to create default config file in region server(OpenSim) ↵Tleiades Hax1-1/+1
following along the same priciples as in the other servers.
2007-10-26Very early first implementation of grid based assets.Tleiades Hax1-0/+2
Run this on a major grid, and weep
2007-10-23* Added "create-region" console command. Syntax: create-region <name> ↵Adam Frisby1-0/+21
<region.xml filename> * Spring cleaning.
2007-10-22* Return of R2162. /Take that SVN!/Adam Frisby1-2/+6
2007-10-22* Made EstateSetting static since there's only one instance, and we only ↵lbsa711-3/+16
need to create it once * Now cacheing RegionInfos indefinitively; we should add a tiomeout to this cache
2007-10-22revert r2162 as it completely clobbered all the work onSean Dague1-6/+2
the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
2007-10-22* Major ass commit.Adam Frisby1-2/+6
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
2007-10-22Bug fix, so that local loginserver (in standalone mode) can set a start ↵MW1-1/+2
position (position inside the region) rather than it always being hardcoded to 128,128. Note: This bug fix is just to allow this to be set. Its not actually used yet (so users will still always start at 128,128).
2007-10-19couple of tiny changes to what is outputted to the console during the start ↵MW1-2/+4
up phase (like changed the bit where it asks for sim uuid to asking for region id). should have no effect on anything.
2007-10-19changed the RegionID config name (that loaded from the region.xml files back ↵MW1-1/+1
to sim_uuid), but left that actual field name in RegionInfo as RegionID. Hopefully old region.xml files should now work again.
2007-10-19* Total refactoring of Asset Server for massive winlbsa711-0/+6
* There is now a AssetServerBase * lolcat in ur assets
2007-10-18Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax1-38/+64
Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch
2007-10-15* Applied Chillken patch #419: consolidate_ports-r2096-3.patch - ↵lbsa712-10/+11
consolidated port number defaults. Thankx Chillken!
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa714-0/+112
2007-10-08Applied patch 485, inventory patch from tleiades (thanks again).MW1-3/+2
2007-10-06Applied Patch 473, Inventory Patch from Tleiades (many thanks).MW1-0/+7
2007-10-05* So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa711-24/+24
of things. Reverting 2056.
2007-10-05* UserProfileData meets code conventionslbsa711-24/+24
2007-10-05== The "right name and place" commit ==lbsa712-0/+413
* Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
2007-09-27Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712-6/+3
Tleiades patch 444 and 445.
2007-09-27* Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712-3/+6
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
2007-09-25* Fixed Culture-variant parsing of config optionslbsa711-1/+3
2007-09-17Forgot to check in prebuild.xml on sat, see someone already did :)Tedd Hansen1-2/+10
Fix in DNS resolve
2007-09-10added some debugging for tracing where asset code isn't working with sqliteSean Dague1-6/+5
2007-09-10mass update of urls in source code to new websiteSean Dague11-11/+11
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ↵MW1-1/+2
So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote. Needs more testing, so if it causes problems will have to swap back to db4o.
2007-09-05Added "Local" and "Temporary" Fields to the AssetBase class.MW1-0/+2
2007-08-27Deleted a few old files that are no longer used.MW2-229/+1
Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
2007-08-26Another attempt to fix the image sending bug (next week, I intend to rewrite ↵MW1-0/+2
the assetcache and asset server). Attempt to fix bug # 326. (crashing when using save-xml and hollow prims) Attempt to fix bug # 328 (limit of 50 items in a folder)
2007-08-22Fix for un-encrypted master avatar password in user databaseBrian McBee1-1/+2
2007-08-20Instant Messages between users in the same region should actually now work.MW1-1/+1
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by ↵MW1-16/+17
sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already]. Now have a rough day/night cycle (the movement of the sun needs to be made smoother but for now it is better than we had I think). Added dalien's patch (issue 294) for saving and loading prims to a xml file (think he will be modifying these to be import/export functions and maybe writing a xml datastore for backups). Some preliminary work on task inventory (ie object's/prim's inventory). Added place holder data for AvatarProperties (ie a avatar's profile). Should we store this sort of data on the user server or have another server for it (a normal webserver should work). Added a few more method to IClientAPI. Sure there is something I'm forgeting.
2007-08-17*Moved network_servers_info.xml into OpenSim.ini under [Network]mingchen1-61/+15
2007-08-15* Added more spinning parts to ComplexObject.lbsa711-9/+24
* We now have CylinderShape * This commit dedicated to the birth of techno house.
2007-08-15* Exploring Group/Part from an app perspective.lbsa711-5/+41
2007-08-10Some cleaning up and removed a few old files no longer in use.MW1-1/+48
Temporary have had to rename the OpenSim.DataStore.MonoSqlite project to OpenSim.DataStore.MonoSqlite1, as I'm not sure what was done to stop the old project name being included in the VS2005 solution. Also some config changes: OpenSim now has a INI (OpenSim.ini) file that it will read some config settings from (if the ini file exists). Added Mono.Data.SqliteClient.dll so that we can use the same code for sqlite on Windows and mono/linux. (from what I can tell Mono class libraries have a MIT license so there should be no problems with us including this dll). So now to get the basic prim storage working , you need to first create the sqlite database file from the sqlite3-prims.sql in share directory. Then in the OpenSim.ini file, change the storage_plugin so it points to OpenSim.DataStore.MonoSqlite1.dll (storage_plugin = OpenSim.DataStore.MonoSqlite1.dll). Then in your region.xml files change the DataStore value so it is the name of your database file (at the moment you need a different sqlite3 database file for each region).
2007-08-08* Got SimpleApp working againlbsa711-41/+49
* Minor shape koncept experiments
2007-08-07a couple of changes in the new Sceneobject classes, just committing so ↵MW1-0/+1
things are kept in sync.
2007-08-06* yet another mini-shape-commitlbsa711-0/+21
2007-08-06* Now we have boxes. Yay!lbsa711-5/+3
* Removed unused SendPrimitiveToClient that didn't have rot.
2007-08-06* SimpleApp works again:lbsa712-27/+32
* NetworkServersInfo settable without config file * DefaultHomeLoc throws if getted before setted * Removed nonsensical sandbox distinction * Refactored default config file creation * Some more small refactorings on shapes
2007-08-03* a very small first step with shape wrapperslbsa711-37/+26
2007-08-03Changes to prepare for future possible configuration of separate logdir, ↵Brian McBee1-2/+4
configdir, datadir.
2007-08-03More work on the AllNewSceneObject* classes.MW1-2/+0
2007-08-03*Estate settings are now saved in their own configuration file called ↵mingchen2-45/+676
estate_settings.xml using the configuration system.
2007-07-30* Added GetLocalHost() to UtilAdam Frisby1-1/+8
* ExternalHostName supports "SYSTEMIP" again.
2007-07-30mass update of files to have native line endingsSean Dague1-120/+120
2007-07-27Should now have version 0.1 of our new ruth default avatar. At the moment, ↵MW1-2/+8
you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.