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2007-07-26More work on inventory and opensim library.MW1-1/+4
Fixed a number of bugs in the AssetCache related to asset downloading.
2007-07-25Added the default shape to the OpenSim library. Now need to get the new ruth ↵MW1-1/+1
into asset format and add that.
2007-07-20* Fixed an config issue (log not initialized in RegionInfo config)lbsa711-0/+5
* Added LineInfo stacktrace parser to LogBase (not used yet though)
2007-07-19*Handler Functions can now refuse an object as invalid by returning false, ↵mingchen2-26/+30
thus forcing the user to re-enter the data *Added TYPE_STRING_NOT_EMPTY that requires some sort of text to be entered *Added another parameter to addConfigurationOption called use_default_no_prompt that will not ask via the console a configuration option; it will use whatever is in the config file. If nothing is in the config file for that option, it will force itself to use default
2007-07-18*New Configuration System, much easier and less buggy compared to the ↵mingchen2-335/+125
original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
2007-07-18* Added "GetHostFromDNS" to Util to replace the various DNS resolution ↵Adam Frisby1-1/+1
methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue.
2007-07-18Sculpted Prims should now work. MW1-1/+5
2007-07-18More testing some ideas, to find best method for SceneObject Primitive classes. MW1-1/+1
2007-07-18* Added a FileSystemObject to SimpleApplbsa712-57/+75
* Added Some ShapeTypes (shapes doesn't work though!) * Fixed some \0 issues
2007-07-17* Applying babblefrog's DNS patches from issue #188Adam Frisby1-2/+3
2007-07-16*Renamed everything Parcels and ParcelData to Land and LandDatamingchen1-120/+120
*Added missing files (I hope)
2007-07-16changed to native line ending encodingSean Dague16-1731/+1731
2007-07-16*Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen1-0/+2
*Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
2007-07-15* Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby1-1/+1
2007-07-14*Added support for simwide area and simwide prim count for parcelsmingchen1-3/+5
2007-07-14*Added support for prim counting on parcelsmingchen1-0/+4
**No restrictions yet in place, or total prim count
2007-07-14Added AddPreCompiledScript method to ScriptManager.MW1-0/+2
Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
2007-07-13*Moved the OnSignificantClientMovement event to ScenePresence.mingchen1-2/+2
*ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd
2007-07-13* Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby1-1/+1
2007-07-13* Default parcel flags now allow flying, landmark creation, object entry, ↵Adam Frisby1-1/+1
deeding to group, terraforming, object creation and outside scripts.
2007-07-13Changed simpleApp to use basic physics.MW2-2/+7
Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000.
2007-07-13inlined packet deserializationlbsa711-29/+0
2007-07-13* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa711-1/+30
instead - w00t!
2007-07-10preliminary inter region communications (between regions in different ↵MW2-0/+3
instances) now works, so child agents and border crossings (and teleporting) now work. The .net remoting is still very basic: we need security sinks added. And we really need the OGS 2 protocol as soon as possible.
2007-07-10Fixed the crashing when trying to look at the map in grid mode. Although the ↵MW1-0/+14
textures for the regions don't seem to show up, about to look into that.
2007-07-06*Fixed 2 small references to localhost which has some conflicts when resolving.mingchen1-1/+1
*Grid mode now gets past region handshake, BUT the client (both nicholas and the normal one) crash as soon as the next step is displayed on the screen
2007-07-04* More cleaning - Sugilite now only has build errors for "value is never ↵Adam Frisby1-1/+4
used" properties (which I presume will be filled in over time)
2007-07-03Today's work on Building support/tools. Think I am slowly getting there. MW1-0/+1
2007-07-03*Fixed storage issue as noted in last commit of the OGS1 GridServermingchen1-1/+1
*Reverted the default remote grid server port back to 8001 (from a port change to debug a previous issue)
2007-07-03*Removed GridInfo class as it has been previously replaced with the much ↵mingchen1-1/+1
better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work!
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa7116-87/+40
* added some licensing info
2007-07-02* Applied Weathros/tedd's IP v6 patchlbsa711-1/+19
2007-07-02* worked some more on the RegionInfo attr fugglinesslbsa711-61/+15
2007-07-01Just committing this because I want my commit to be on the front page of ↵MW1-2/+3
www.opensimulator.org rather than lbsa71's being there.
2007-07-01More work on SceneObject/Primitive and building (Linking is a work in ↵MW1-3/+2
progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
2007-07-01* replaced some more of those butt-fuggly attr constructs with nice Get<> ↵lbsa711-80/+4
calls; somebody should finish the job.
2007-07-01Started change to having SceneObject and then that having child Primitives ↵MW1-0/+106
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-07-01* now saves ExternalHostName in configlbsa711-2/+13
2007-07-01MAJOR IP RESTRUCTURINGlbsa711-107/+163
* moving towards IPEndPoints all over the place * trying to make the internal/external division
2007-07-01Fixed SimpleApp - aka thankgoditssundaycommitlbsa711-33/+94
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
2007-06-29* Small bugfix comparing equal UUIDsAdam Frisby1-2/+2
2007-06-29* Created new "UUID" class to override LLUUID in general. (Unable to inherit ↵Adam Frisby1-0/+129
from LLUUID, so written as a wrapper + extra functions), 1:1 Feature compatible with LLUUID designed as "Drop In" replacement.
2007-06-29*Hopefully fixed the empty dialog box error on client when logging in on ↵mingchen1-2/+2
sandbox mode
2007-06-28*Master User is now set upmingchen1-0/+39
*Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml