| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
instances) now works, so child agents and border crossings (and teleporting) now work.
The .net remoting is still very basic: we need security sinks added.
And we really need the OGS 2 protocol as soon as possible.
|
|
|
|
| |
textures for the regions don't seem to show up, about to look into that.
|
|
|
|
|
| |
*Grid mode now gets past region handshake, BUT the client (both nicholas and the normal one) crash as soon as the next step is displayed on the screen
|
|
|
|
|
| |
* added some licensing info
|
| |
|
| |
|
|
|
|
| |
calls; somebody should finish the job.
|
| |
|
|
|
|
|
|
| |
* moving towards IPEndPoints all over the place
* trying to make the internal/external division
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
* handle is calculated
* it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins
|
|
|
|
| |
sandbox mode
|
|
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
|