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path: root/OpenSim/Framework/General/Types/ParcelData.cs (unfollow)
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2007-07-16*Renamed everything Parcels and ParcelData to Land and LandDatamingchen1-120/+0
*Added missing files (I hope)
2007-07-16changed to native line ending encodingSean Dague1-120/+120
2007-07-16*Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen1-0/+2
*Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
2007-07-14*Added support for simwide area and simwide prim count for parcelsmingchen1-3/+5
2007-07-14*Added support for prim counting on parcelsmingchen1-0/+4
**No restrictions yet in place, or total prim count
2007-07-13*Moved the OnSignificantClientMovement event to ScenePresence.mingchen1-2/+2
*ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd
2007-07-13* Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby1-1/+1
2007-07-13* Default parcel flags now allow flying, landmark creation, object entry, ↵Adam Frisby1-1/+1
deeding to group, terraforming, object creation and outside scripts.
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-6/+3
* added some licensing info