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path: root/OpenSim/Framework/General/NullClientAPI.cs (follow)
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* Some work on Inventory (not yet finished or enabled)MW2007-07-191-1/+7
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* Added some Alert methods to Scene , and a console command handler. So from ↵MW2007-07-191-1/+4
| | | | the console to send alerts use : alert general <message> , for a instance wide message , or use alert firstname secondname <message> to send a alert to one user. (TODO: add region wide messages).
* A script/custom application should be able to add a particle system to a ↵MW2007-07-181-4/+2
| | | | prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl.
* Sculpted Prims should now work. MW2007-07-181-0/+1
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* few small changesMW2007-07-181-0/+130