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My fork of OpenSim for IG and MG, called SledjChisl.
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*
Re-applied dalien patch (#175) and included bin\data with avataranimations.xml
lbsa71
2007-07-09
1
-0
/
+1
*
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
MW
2007-07-09
1
-3
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+3
*
* Begun work on Primitive Duplication. Not hooked up yet, but theoretically c...
Adam Frisby
2007-07-09
1
-0
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+2
*
* reverted rev 1200 waiting for info re animations.xml
lbsa71
2007-07-08
1
-1
/
+0
*
Applied animations patch (#175) submitted by dalien
lbsa71
2007-07-08
1
-0
/
+1
*
* Added instant message support for the local region. Grid support forthcoming.
Adam Frisby
2007-07-08
1
-0
/
+3
*
A bit more work on Building tools/support.
MW
2007-07-04
1
-0
/
+3
*
Today's work on Building support/tools. Think I am slowly getting there.
MW
2007-07-03
1
-0
/
+2
*
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
2007-07-03
9
-37
/
+2
*
More work on SceneObject/Primitive and building (Linking is a work in progres...
MW
2007-07-01
1
-2
/
+2
*
Can change the name and description of a prim.
MW
2007-07-01
1
-0
/
+3
*
Started change to having SceneObject and then that having child Primitives wh...
MW
2007-07-01
1
-0
/
+2
*
MAJOR IP RESTRUCTURING
lbsa71
2007-07-01
1
-3
/
+4
*
Fixed SimpleApp - aka thankgoditssundaycommit
lbsa71
2007-07-01
1
-1
/
+1
*
*Added UUIDNameRequest packet support (untested, but should work -- at least ...
mingchen
2007-06-28
1
-0
/
+4
*
Finished removing the old scripting code, Scene.Scripting.cs and OpenSim.Fram...
MW
2007-06-28
2
-83
/
+0
*
Some work on restructuring the namespaces / project names. Note this doesn't ...
MW
2007-06-27
11
-0
/
+681
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