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* Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW2007-08-221-0/+2
* Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2007-08-221-0/+2
* Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2007-08-211-0/+2
* Can now turn on/off server side permission checking (on prim editing etc) fro...MW2007-08-211-0/+2
* Instant Messages between users in the same region should actually now work.MW2007-08-201-2/+2
* small clean up.MW2007-08-191-0/+3
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-191-0/+8
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-161-1/+2
* The 'Party Party Groupie Groupie Life is a game' commit:lbsa712007-08-151-0/+1
* More work on inventory, can now create other inventory types, like Clothes an...MW2007-08-151-0/+5
* Few small fixesMW2007-08-101-3/+3
* Some cleaning up and removed a few old files no longer in use.MW2007-08-102-110/+0
* Making sure my local working copy is in sync with svn before I start the job ...MW2007-08-091-2/+2
* * Now we have boxes. Yay!lbsa712007-08-061-2/+1
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW2007-08-011-0/+1
* added OnDisconnectUser event to required classesSean Dague2007-07-301-0/+2
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-291-1/+1
* You should now see the correct Avatar for other users, including their clothe...MW2007-07-281-0/+1
* A few changes so that the number of warnings is less but without deleting eve...MW2007-07-271-1/+0
* More work on inventory and opensim library.MW2007-07-261-0/+5
* * Started renaming world to Scenelbsa712007-07-262-2/+2
* * Users doing terraforming should see updates instantly now.Adam Frisby2007-07-241-1/+1
* * Some work in progress code: Inventory cache, start of inventory server/serv...MW2007-07-221-2/+5
* Some work on Inventory (not yet finished or enabled)MW2007-07-191-2/+11
* Added some Alert methods to Scene , and a console command handler. So from th...MW2007-07-191-1/+2
* *Removed files that were no longer important and prevented compilemingchen2007-07-183-150/+0
* A script/custom application should be able to add a particle system to a prim...MW2007-07-181-2/+2
* Sculpted Prims should now work. MW2007-07-181-0/+2
* More testing some ideas, to find best method for SceneObject Primitive classes. MW2007-07-181-2/+0
* *Renamed everything Parcels and ParcelData to Land and LandDatamingchen2007-07-162-9/+9
* changed to native line ending encodingSean Dague2007-07-169-604/+604
* *Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2007-07-161-2/+4
* *Added support for the "show" button that highlights objects over the selecte...mingchen2007-07-151-1/+3
* * Marked old terrain methods as obsolete.Adam Frisby2007-07-151-0/+2
* *Moved the OnSignificantClientMovement event to ScenePresence.mingchen2007-07-131-3/+2
* *Reworked parcel joining to work the same way as LL's method.mingchen2007-07-131-0/+6
* * Obsoleted ILocalStorageAdam Frisby2007-07-131-0/+1
* * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape inste...lbsa712007-07-131-1/+2
* * Moved SendNameReply to ClientViewlbsa712007-07-131-0/+1
* *Parcel and estate support fully restored into Sugilitemingchen2007-07-121-1/+1
* Next time maybe I should check it still compiles before committing.MW2007-07-121-1/+1
* Fixed a number of bugs in the local InstantMessage handling, sending InstantM...MW2007-07-121-1/+1
* Cleaning up some of the CAPS functions, Asset uploads now use the new LLSDStr...MW2007-07-121-2/+2
* More work on UserProfile and inventory cache (still currently not enabled).MW2007-07-111-0/+4
* * Applying dalien's patches from bug#177 and #179Adam Frisby2007-07-111-0/+2
* Re-applied dalien patch (#175) and included bin\data with avataranimations.xmllbsa712007-07-091-0/+1
* Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW2007-07-091-3/+3
* * Begun work on Primitive Duplication. Not hooked up yet, but theoretically c...Adam Frisby2007-07-091-0/+2
* * reverted rev 1200 waiting for info re animations.xml lbsa712007-07-081-1/+0
* Applied animations patch (#175) submitted by dalienlbsa712007-07-081-0/+1