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* Ensure that UserProfileData doesn't pass down null values. Sean Dague2007-08-281-4/+7
| | | | | | These cause some issues with the ADO.NET mapping
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW2007-08-161-0/+6
| | | | if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-311-0/+6
| | | | | | where you could only login once with a given id in standalone mode.
* Should now have version 0.1 of our new ruth default avatar. At the moment, ↵MW2007-07-271-1/+5
| | | | | | | | you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
* Added the default shape to the OpenSim library. Now need to get the new ruth ↵MW2007-07-251-0/+8
| | | | into asset format and add that.
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-1/+1
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* * Some work in progress code: Inventory cache, start of inventory ↵MW2007-07-221-3/+10
| | | | | | | | | | | server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
* Some work on Inventory (not yet finished or enabled)MW2007-07-191-0/+2
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* changed to native line ending encodingSean Dague2007-07-169-1074/+1074
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* More work on UserProfile and inventory cache (still currently not enabled).MW2007-07-111-3/+3
| | | | | Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
* updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW2007-07-111-0/+12
| | | | | | | | branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
* Gird mode in sugilite should now work in so far as you should be able to ↵MW2007-07-101-0/+10
| | | | | | | login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
* * By popular demand, all generated build files are now deleted. Somebody ↵lbsa712007-07-082-171/+0
| | | | should make sure the wiki is updated.
* (no commit message)lbsa712007-07-082-21/+18
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* * Fixed building - something weird is happening with prebuild though, not ↵Adam Frisby2007-07-081-13/+21
| | | | adding XMLRPC.DLL to the references for Framework.Data
* * Updating prebuildAdam Frisby2007-07-082-29/+21
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* *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2007-07-053-21/+99
| | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-039-31/+6
| | | | | * added some licensing info
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-013-9/+9
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* *Deleted Logger.cs from OpenSim.Frameworkmingchen2007-06-292-8/+8
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* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-282-8/+8
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* *Master User is now set upmingchen2007-06-282-8/+8
| | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-282-6/+56
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* *Fixed all renaming for OpenGridServices.sln, still a reference issue in ↵mingchen2007-06-271-2/+2
| | | | prebuild.xml though
* *Updated prebuild.xml and ran prebuild againmingchen2007-06-272-18/+6
| | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-2711-0/+1135
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.