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* * Following on from sdague's r3144, commenting out other parts of TribalMediaJustin Clarke Casey2008-01-215-1/+12
| | | | | | * This should resolve the current build problem
* * More work on getting the database framework to actually worklbsa712008-01-165-14/+14
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* Set svn:eol-style.Jeff Ames2008-01-151-17/+17
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* * Renamed a bunch of Data baseclasses for clarity and readabilitylbsa712008-01-154-7/+7
| | | | | (Slowly getting there)
* * Some morw work on specializing the database framework for OpenSimlbsa712008-01-153-3/+21
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* * Mother of all commits:Adam Frisby2008-01-153-19/+47
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* Set svn:eol-style.Jeff Ames2008-01-144-277/+277
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* * Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper ↵lbsa712008-01-144-0/+278
| | | | | | | | | to support LLVector3, LLQuaternion and LLUUID * Added PrimitiveBaseShapeTableMapper to show how it's done NOTE: Nothing actually works yet - this code should be considered more of educational value until it's all wired together
* * Optimized usingslbsa712007-12-275-6/+9
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* Misc. cleanup:Jeff Ames2007-12-191-2/+2
| | | | | | | * added Util.Clip(value, min, max) * modified asset cache's numPackets calculation to use max packet size (600) instead of 1000 * removed a few magic numbers
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-105-10/+10
| | | | notice of doom
* * Removed references to "new LLUUID()", replaced with LLUUID.Zero.Adam Frisby2007-11-241-1/+1
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* * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, ↵Teravus Ovares2007-11-131-0/+12
| | | | | | | manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. * Grid mode always returns 0 results until the Grid Communications portion is done.
* * Optimized usingslbsa712007-10-306-57/+73
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* Renamed SimProfileData to RegionProfileDataTleiades Hax2007-10-172-9/+9
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* == The "right name and place" commit ==lbsa712007-10-053-548/+0
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-271-24/+9
| | | | Tleiades patch 444 and 445.
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-9/+24
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* * Renamed methods on IUserDatalbsa712007-09-241-12/+12
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* Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed ↵Tedd Hansen2007-09-131-1/+0
| | | | member names to smallcapsy.
* Fixed DNS resolve bug for Grid mode on multi-Homer systems.Tedd Hansen2007-09-121-0/+1
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* debug for mysql issueSean Dague2007-09-121-0/+1
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* Fix for setting region through property. This should allowSean Dague2007-09-111-2/+2
| | | | | | mysql to work again in grid mode for user storage.
* mass update of urls in source code to new websiteSean Dague2007-09-108-8/+8
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* some changes which get us closer to Sqlite storage for usersSean Dague2007-08-281-2/+8
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* Ensure that UserProfileData doesn't pass down null values. Sean Dague2007-08-281-4/+7
| | | | | | These cause some issues with the ADO.NET mapping
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW2007-08-161-0/+6
| | | | if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-311-0/+6
| | | | | | where you could only login once with a given id in standalone mode.
* Should now have version 0.1 of our new ruth default avatar. At the moment, ↵MW2007-07-271-1/+5
| | | | | | | | you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
* Added the default shape to the OpenSim library. Now need to get the new ruth ↵MW2007-07-251-0/+8
| | | | into asset format and add that.
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-1/+1
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* * Some work in progress code: Inventory cache, start of inventory ↵MW2007-07-221-3/+10
| | | | | | | | | | | server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
* Some work on Inventory (not yet finished or enabled)MW2007-07-191-0/+2
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* changed to native line ending encodingSean Dague2007-07-169-1074/+1074
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* More work on UserProfile and inventory cache (still currently not enabled).MW2007-07-111-3/+3
| | | | | Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
* updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW2007-07-111-0/+12
| | | | | | | | branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
* Gird mode in sugilite should now work in so far as you should be able to ↵MW2007-07-101-0/+10
| | | | | | | login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
* * By popular demand, all generated build files are now deleted. Somebody ↵lbsa712007-07-082-171/+0
| | | | should make sure the wiki is updated.
* (no commit message)lbsa712007-07-082-21/+18
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* * Fixed building - something weird is happening with prebuild though, not ↵Adam Frisby2007-07-081-13/+21
| | | | adding XMLRPC.DLL to the references for Framework.Data
* * Updating prebuildAdam Frisby2007-07-082-29/+21
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* *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2007-07-053-21/+99
| | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-039-31/+6
| | | | | * added some licensing info
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-013-9/+9
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* *Deleted Logger.cs from OpenSim.Frameworkmingchen2007-06-292-8/+8
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* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-282-8/+8
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* *Master User is now set upmingchen2007-06-282-8/+8
| | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-282-6/+56
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* *Fixed all renaming for OpenGridServices.sln, still a reference issue in ↵mingchen2007-06-271-2/+2
| | | | prebuild.xml though
* *Updated prebuild.xml and ran prebuild againmingchen2007-06-272-18/+6
| | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now