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2007-12-15Put out a more comprehensible message when user authentication fails than ↵Justin Clarke Casey1-21/+2
the current NullReferenceException based one
2007-12-15Grid Inventory feature upgrade: renaming folders should now be correct, ↵Brian McBee1-0/+32
subfolders work, moving folders works. Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode.
2007-12-13Minor cleanupJeff Ames2-18/+13
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames5-10/+10
notice of doom
2007-12-09From Justin Casey (IBM)Sean Dague1-1/+1
This corrects an off by one mistake in my previous patch - with this patch the user root inventory folder should once again be correctly returned under sqlite. This was done correctly for mysql and mssql, my only (feeble) defence is that with sqlite the code was a little different and I was eliminating clauses rather than slightly modifying them.
2007-12-08This patch fixes mantis 105. Basically, it stops the index exception whenSean Dague1-19/+8
no root folder is found and it makes the user server wait longer for the inventory server to do its work. From Justin Casey (IBM)
2007-11-30* Fixed a bug in my 'user already logged in' fix that could cause a null ↵Teravus Ovares1-2/+4
reference exception.
2007-11-30* Here's the issue, on log-off, the routine sets up a null useragent member ↵Teravus Ovares1-1/+21
and then tries to save it to the database.. where it was going wrong, is the database had a check to do *nothing* when it got a null useragent. I made it delete the userAgent row. This should be a good enough fix to solve the problem. It still needs to be looked at by a DB guy
2007-11-29fixed duplicate login in standalone mode (mostly untested in grid mode)Jeff Ames1-3/+3
2007-11-13* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, ↵Teravus Ovares2-1/+63
manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. * Grid mode always returns 0 results until the Grid Communications portion is done.
2007-10-30* Optimized usingslbsa717-384/+458
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW4-7/+7
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-22* Removed plenty more untagged console messages. Everything now has shiny ↵Adam Frisby1-1/+1
groups. :)
2007-10-17* Some asset loading refactoringlbsa711-9/+12
2007-10-17Renamed SimProfileData to RegionProfileDataTleiades Hax2-10/+10
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+29
2007-10-13Asset server implementation. Again one of these "plumbing" releases, where ↵Tleiades Hax1-1/+22
no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server. Introduced an "IPlugin" interface, which plugins can inherit from.
2007-10-08Applied patch 485, inventory patch from tleiades (thanks again).MW2-4/+27
2007-10-06Applied Patch 473, Inventory Patch from Tleiades (many thanks).MW1-14/+74
2007-10-05* So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa711-51/+51
of things. Reverting 2056.
2007-10-05* UserProfileData meets code conventionslbsa711-51/+51
2007-10-05== The "right name and place" commit ==lbsa711-0/+1
* Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
2007-10-02* Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa711-7/+1
* Killed off 'parent' relation from LocalUserServices to CommunicationsLocal * Deleted obsolete project InventoryServiceBase * Deleted superfluous createCol function
2007-10-01revert working getInventoryFolder function because this seemsSean Dague1-6/+13
to break multi region environments.
2007-09-28negative code checkin. All these functions are in the baseSean Dague1-162/+1
class which we get for free now.
2007-09-28implement getInventoryItem and getInventoryFolder (notSean Dague1-5/+15
sure why these weren't implemented previously)
2007-09-27Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa711-37/+34
Tleiades patch 444 and 445.
2007-09-27oops, I broke the build. Fixed nowSean Dague1-3/+3
2007-09-27implement something in sqlite inventory that wasn't beforeSean Dague1-3/+7
not sure how we missed this function
2007-09-27* Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa711-31/+30
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
2007-09-24* Renamed methods on IUserDatalbsa711-17/+17
2007-09-19* A feeble attempt at adding Grid db support to SQLite, just adding some ↵lbsa712-3/+69
code based on User db. Nothing hot-wired though.
2007-09-15put some locking around user access, which should help withSean Dague1-45/+53
the exception dalien found during crash-a-thon
2007-09-11move the locks closer to the data, sqlite for assets now works like a champSean Dague1-31/+34
2007-09-11add DeleteAssetSean Dague1-10/+14
this also moves commit points around a bit for debuging, though this will change back now the MW has worked out synchronization
2007-09-10added some debugging for tracing where asset code isn't working with sqliteSean Dague2-1/+24
2007-09-10mass update of urls in source code to new websiteSean Dague5-5/+5
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ↵MW1-3/+19
So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote. Needs more testing, so if it causes problems will have to swap back to db4o.
2007-09-07added SQLiteAssetData class first pass. This should work,Sean Dague1-0/+237
but it will current store local and temporary assets as well. Will fix that later.
2007-09-07factor out common methods to SQLiteBaseSean Dague2-169/+231
2007-08-30remove debugging statementSean Dague1-1/+1
2007-08-28some changes which get us closer to Sqlite storage for usersSean Dague1-3/+6
2007-08-28Ensure that UserProfileData doesn't pass down null values. Sean Dague1-18/+25
These cause some issues with the ADO.NET mapping
2007-08-28sqlite is storing now, uint64 makes things "interesting".Sean Dague1-7/+8
however lookup isn't working
2007-08-28added some more types that will be neededSean Dague1-2/+14
2007-08-28sqlite user datastore "should" be functionally completeSean Dague1-115/+74
with this checkin, though it's not tested. Will do that tommorrow.
2007-08-27first pass implementation of sqlite storage for user data. ThisSean Dague1-0/+705
isn't functional enough to use yet, but does compile. Should be ready for testing in another day or so.
2007-08-24it helps to actually call TestTables to get the new tables createdSean Dague1-0/+2
2007-08-24updated SQLite Inventory to newer model data definition,Sean Dague1-485/+644
and add automatic generating of the inventory table
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW1-0/+17
if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).