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2007-09-07added SQLiteAssetData class first pass. This should work,Sean Dague1-0/+237
but it will current store local and temporary assets as well. Will fix that later.
2007-09-07factor out common methods to SQLiteBaseSean Dague2-169/+231
2007-08-30remove debugging statementSean Dague1-1/+1
2007-08-28some changes which get us closer to Sqlite storage for usersSean Dague1-3/+6
2007-08-28Ensure that UserProfileData doesn't pass down null values. Sean Dague1-18/+25
These cause some issues with the ADO.NET mapping
2007-08-28sqlite is storing now, uint64 makes things "interesting".Sean Dague1-7/+8
however lookup isn't working
2007-08-28added some more types that will be neededSean Dague1-2/+14
2007-08-28sqlite user datastore "should" be functionally completeSean Dague1-115/+74
with this checkin, though it's not tested. Will do that tommorrow.
2007-08-27first pass implementation of sqlite storage for user data. ThisSean Dague1-0/+705
isn't functional enough to use yet, but does compile. Should be ready for testing in another day or so.
2007-08-24it helps to actually call TestTables to get the new tables createdSean Dague1-0/+2
2007-08-24updated SQLite Inventory to newer model data definition,Sean Dague1-485/+644
and add automatic generating of the inventory table
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW1-0/+17
if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
2007-08-14Start of inventory items, when you upload a texture the data will now be ↵MW1-4/+71
stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly).
2007-08-14Start of Inventory service, currently only (partially) functional in ↵MW1-0/+401
standalone mode and using sqlite). In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response. More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window.
2007-07-16changed to native line ending encodingSean Dague3-436/+436
2007-07-08* By popular demand, all generated build files are now deleted. Somebody ↵lbsa712-152/+0
should make sure the wiki is updated.
2007-07-08(no commit message)lbsa712-7/+5
2007-07-08* Updating prebuildAdam Frisby2-3/+3
2007-07-05*Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2-3/+3
*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa713-17/+14
* added some licensing info
2007-07-01Fixed SimpleApp - aka thankgoditssundaycommitlbsa713-4/+4
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
2007-06-29*Deleted Logger.cs from OpenSim.Frameworkmingchen2-3/+3
2007-06-28* Removed J# language support because it has issues with Mono.Adam Frisby2-3/+3
2007-06-28*Master User is now set upmingchen2-3/+3
*Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
2007-06-28Imported the scripting changes, so now should be up to date with sugilite. MW2-2/+48
2007-06-27*Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen1-2/+2
*Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild
2007-06-27*Fixed all renaming for OpenGridServices.sln, still a reference issue in ↵mingchen4-8/+8
prebuild.xml though
2007-06-27*Updated prebuild.xml and ran prebuild againmingchen2-14/+2
*Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now