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path: root/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs (follow)
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* better fix for 551, not sure why I missed this earlierSean Dague2008-03-121-12/+10
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* get rid of artificial InventoryLock object in favor ofSean Dague2008-03-111-18/+13
| | | | | | | locking on the DataSet. This doesn't change any functionality and leaves us with one less object.
* Minor cleanup.Jeff Ames2008-02-201-1/+1
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* * Committing Ahzz's patch number 620.Teravus Ovares2008-02-191-135/+177
| | | | | | | * Description SQLITE Inventory Table locks. *Provided by Openlfiegrid.com * Provides missing inventory table locks in SQLite.
* Converted logging to use log4net.Jeff Ames2008-02-051-6/+8
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* * Optimized usingslbsa712007-12-271-2/+4
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* Convert some inventory ids I managed to missJustin Clarke Casey2007-12-201-5/+5
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* Establish Util.ToRawUuidString to get LLUUIDs in unhyphenated formJustin Clarke Casey2007-12-201-24/+24
| | | | | | | | Apply method to UUID crud in SqliteInventoryStore as an initial test This appears now to successfully recover inventory upon login This will almost certainly only work on standalone
* Grid Inventory feature upgrade: renaming folders should now be correct, ↵Brian McBee2007-12-151-0/+32
| | | | | | | | subfolders work, moving folders works. Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode.
* Minor cleanupJeff Ames2007-12-131-3/+1
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* From Justin Casey (IBM)Sean Dague2007-12-091-1/+1
| | | | | | | | | | | | This corrects an off by one mistake in my previous patch - with this patch the user root inventory folder should once again be correctly returned under sqlite. This was done correctly for mysql and mssql, my only (feeble) defence is that with sqlite the code was a little different and I was eliminating clauses rather than slightly modifying them.
* This patch fixes mantis 105. Basically, it stops the index exception whenSean Dague2007-12-081-19/+8
| | | | | | | | | no root folder is found and it makes the user server wait longer for the inventory server to do its work. From Justin Casey (IBM)
* * Optimized usingslbsa712007-10-301-93/+96
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-2/+2
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-0/+29
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* Applied patch 485, inventory patch from tleiades (thanks again).MW2007-10-081-3/+26
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* Applied Patch 473, Inventory Patch from Tleiades (many thanks).MW2007-10-061-14/+74
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* * Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa712007-10-021-7/+1
| | | | | | | * Killed off 'parent' relation from LocalUserServices to CommunicationsLocal * Deleted obsolete project InventoryServiceBase * Deleted superfluous createCol function
* revert working getInventoryFolder function because this seemsSean Dague2007-10-011-6/+13
| | | | | | to break multi region environments.
* negative code checkin. All these functions are in the baseSean Dague2007-09-281-162/+1
| | | | | | class which we get for free now.
* implement getInventoryItem and getInventoryFolder (notSean Dague2007-09-281-5/+15
| | | | | | sure why these weren't implemented previously)
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-271-37/+34
| | | | Tleiades patch 444 and 445.
* oops, I broke the build. Fixed nowSean Dague2007-09-271-3/+3
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* implement something in sqlite inventory that wasn't beforeSean Dague2007-09-271-3/+7
| | | | | | not sure how we missed this function
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-31/+30
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* it helps to actually call TestTables to get the new tables createdSean Dague2007-08-241-0/+2
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* updated SQLite Inventory to newer model data definition,Sean Dague2007-08-241-485/+644
| | | | | | and add automatic generating of the inventory table
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW2007-08-161-0/+17
| | | | if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
* Start of inventory items, when you upload a texture the data will now be ↵MW2007-08-141-4/+71
| | | | | | | stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly).
* Start of Inventory service, currently only (partially) functional in ↵MW2007-08-141-0/+401
standalone mode and using sqlite). In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response. More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window.