Commit message (Collapse) | Author | Files | Lines | ||
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2008-04-02 | whole lot more moving | Sean Dague | 4 | -198/+0 | |
2008-03-08 | Thank you kindly Grumly57 for a patch to solve: | Charles Krinke | 1 | -0/+1 | |
Grass type is not persisted. Try to rez some grass several time to have different random grass types around, then immediately move a couple of them. Or restart the sim and logon again. You'll see all grass types reverted to a dull default one :-) | |||||
2008-02-03 | Thanks to Brianw for pointing out the definition of OwnerUUID | Charles Krinke | 1 | -1/+1 | |
needed to be consistent with the definition of owner_uuid. They are both varchar(36) now. | |||||
2008-01-23 | put the number in front of the migrations to make them easier to deal with | Sean Dague | 4 | -0/+0 | |
2008-01-10 | add sqlite database definitions as Resources for SQLite.dll | Sean Dague | 4 | -0/+197 | |