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* * Synchronize asset storage operations to mysql as well as readsJustin Clarke Casey2008-02-041-31/+35
* A smidgen more error info for the asset serverJustin Clarke Casey2008-02-041-4/+5
* First part of avatar persistence, currently only really works in standalone m...MW2008-02-041-4/+5
* fix for error on null owner_uuid fieldBrian McBee2008-02-021-1/+8
* Change casting slightly for reading owner_uuid from mysql.Charles Krinke2008-02-021-2/+3
* Thank you very much daTwitch for your first contribution to the C# simulator.Charles Krinke2008-02-021-5/+36
* Added commands to change config file from console:Tedd Hansen2008-02-021-3/+13
* Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).Tedd Hansen2008-02-021-2/+3
* Last patch was a disaster... reset terrain whenever bug occurred. Trying agai...Tedd Hansen2008-02-021-65/+64
* And one more patch before sleepTedd Hansen2008-02-021-28/+43
* Removed "Loading inventory for Primitive" message.Tedd Hansen2008-02-011-1/+1
* * Print out exception information when a mysql asset fetch failsJustin Clarke Casey2008-01-301-16/+29
* * Reinsert 3 second land loading delay of r3132 accidentally removed in r3141.Justin Clarke Casey2008-01-241-0/+3
* * Following on from sdague's r3144, commenting out other parts of TribalMediaJustin Clarke Casey2008-01-211-0/+2
* * Scripts edited within a prim will now be persisted correctlyJustin Clarke Casey2008-01-211-74/+32
* comment out use of the TribalMedia data mapper layerSean Dague2008-01-211-1/+1
* Method renameJustin Clarke Casey2008-01-211-1/+1
* Properly lock new separate database accessesJustin Clarke Casey2008-01-211-59/+62
* * Make object persistence more granular by separating prim and prim inventory...Justin Clarke Casey2008-01-211-91/+71
* * Added hooks for logout to all IUserService and all that implement it.Teravus Ovares2008-01-201-4/+0
* Tedds temp fix for startup crash: Waiting 3 seconds for stuff to catch up. (S...Tedd Hansen2008-01-201-0/+2
* Most is back in its original state :) Hope I didn't break anything... *looks ...Tedd Hansen2008-01-191-7/+0
* That didn't work -- added more debuggingTedd Hansen2008-01-191-19/+8
* That didn't work, trying with TableAdapter.FillSchema(DataSet, SchemaType.Sou...Tedd Hansen2008-01-191-4/+26
* Removed mega-debugging.Tedd Hansen2008-01-191-26/+7
* removed additional debugging, added temp mega-debugging to StoreLandObjectTedd Hansen2008-01-191-0/+19
* Still hunting, added debug outputTedd Hansen2008-01-191-1/+1
* Still looking for that startup crash bug. Added some exception handling in pr...Tedd Hansen2008-01-191-52/+59
* * More prim inventory synchronizationJustin Clarke Casey2008-01-161-19/+22
* * Store task inventory when an object is taken into agent inventoryJustin Clarke Casey2008-01-161-43/+54
* * added missing using clauselbsa712008-01-161-0/+1
* * More work on getting the database framework to actually worklbsa712008-01-161-1/+1
* * Mother of all commits:Adam Frisby2008-01-155-18/+46
* Set svn:eol-style.Jeff Ames2008-01-141-24/+24
* * Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper to...lbsa712008-01-141-0/+24
* Applied patch from melanie (thank you) for mantis issue# 338MW2008-01-131-2/+2
* * Do database implementation for prim inventory items in mysqlJustin Clarke Casey2008-01-111-15/+310
* * returnin LLUUID.Zero rather than LLUUID.Random on webkey nulllbsa712008-01-111-1/+1
* * quick fix to fix if webLoginKey is null in DB, return random key (I guess L...lbsa712008-01-111-1/+9
* * This may be broken.. it hasn't been tested, however I wanted to get the l...Teravus Ovares2008-01-091-0/+33
* * ok, last mySQL webloginkey related update tonight.Teravus Ovares2008-01-091-1/+1
* * almost an oopsTeravus Ovares2008-01-091-1/+1
* * Added a hashtable based HTTP processor in preparation of the web_login_keyTeravus Ovares2008-01-094-5/+17
* *Added ability to update only necessary data on insertRegion for the grid ser...mingchen2008-01-071-5/+23
* * Updates UserServer Teravus Ovares2008-01-021-4/+0
* * You can add and remove a friend in standalone now within the same simulator...Teravus Ovares2008-01-011-0/+7
* * Added database and UserManagerBase glue for FriendsList managementTeravus Ovares2007-12-312-1/+169
* * Fixed References in Prebuild so the project compilesTeravus Ovares2007-12-301-0/+25
* * Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...lbsa712007-12-281-2/+2
* * Optimized usingslbsa712007-12-277-259/+269