| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
simulator. It saves.
* You can add and remove a friend in grid mode now within the same simulator. It doesn't save yet.
* I got rid of Mr. OpenSim as a friend.. he bothers me /:b...
|
|
|
|
|
| |
* Don't forget to run prebuild
|
|
|
|
|
|
| |
* Added Friends List methods to IUserData interface
* Created Stub friendslist Database Methods
|
|
|
|
|
|
|
| |
* shortened references
* Removed redundant 'this'
* Normalized EOF
|
|
|
|
| |
Works with LibSL rev>1532
|
|
|
|
|
|
|
| |
* added Util.Clip(value, min, max)
* modified asset cache's numPackets calculation to use max packet size (600) instead of 1000
* removed a few magic numbers
|
|
|
|
| |
the current NullReferenceException based one
|
| |
|
|
|
|
| |
see bug 169
|
|
|
|
| |
notice of doom
|
|
|
|
|
|
| |
* To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names.
* Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'.
|
|
|
|
|
|
|
| |
manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D.
* Grid mode always returns 0 results until the Grid Communications portion is done.
|
|
|
|
|
|
| |
* Shortened type references
* Removed redundant 'this' qualifier
|
|
|
|
|
|
|
| |
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
|
| |
|
|
|
|
| |
of things. Reverting 2056.
|
| |
|
|
|
|
|
|
|
|
|
| |
* Moved InventoryData to Framework.Types/InventoryItemBase.cs
* Moved UserData to Framework.Interfaces/IUserData.cs
* Moved UserProfileData to Framework/Types/UserProfileData.cs
* Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round)
* Changed some namespaces to reflect file structure
|
| |
|
| |
|
|
|
|
|
|
| |
where you could only login once with a given id in standalone mode.
|
|
|
|
|
|
|
|
| |
(Thanks Babblefrog)
* Issue#205 - MySQLManager User Creation support readded (Thanks Babblefrog + adjohn)
* Issue#204 - Clients now recieve terrain updates properly (Thanks Babblefrog) [May do some slight modifications on this to make it an event]
|
| |
|
|
|
|
|
| |
* added some licensing info
|
|
|
|
| |
prebuild.xml though
|
|
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
|