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path: root/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs (follow)
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* * Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ↵lbsa712007-12-281-2/+2
| | | | | | | scheme won't hold for serialization * Extracted out the 'old' AddNewPrimitive that places an object at an exact pos, without the raytracing
* * Optimized usingslbsa712007-12-271-194/+210
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* * Fixed MonoSQLite Update Table routineTeravus Ovares2007-12-271-14/+27
| | | | | | * Charles, this will fix the red issue. * Same situation, the first run updates the tables (and gives you a ton of red errors), the second run and everything works as expected.
* * AssetServerBase: _ProcessRequest is now called GetAssetlbsa712007-12-271-1/+4
| | | | | | | * PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility. * Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated.
* * Added Sit Target persistence over sim restarts for mySQL and MonoSQLite.Teravus Ovares2007-12-271-0/+42
| | | | | | | * SAVE YOUR PRIM DATA, THIS MAKES CHANGES TO YOUR PRIMS TABLE * The first time you run OpenSim after updating past this revision, you'll see a lot of Errors. Be calm, shutdown the simulator, and start it again and your prims table will be updated. * MSSQL added the fields to the Initial CreateTable section, however, you'll need to add the fields to your prims table if you want it to persist.
* Prim inventory persistence phase 1: Creation of preliminary table in sqlite.Justin Clarke Casey2007-12-271-1/+2
| | | | | | | No user functionality yet. This code is not turned on, so there is no possibility of disruption to existing databases.
* * and another :/Teravus Ovares2007-12-201-2/+2
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* * Fixed implicit .ToString() in shape fetch.Teravus Ovares2007-12-201-2/+2
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* * fixed a few Implicit uses of .ToString()Teravus Ovares2007-12-201-9/+9
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* * Matched up all previous .ToString() references (r2764) in ↵Teravus Ovares2007-12-201-18/+18
| | | | OpenSim.Framework.Data.MySQL with Justincc's Util.ToRawUuidString()
* *Parcels now fully work on MySQL as a datastore after a few tweaks and bug ↵mingchen2007-12-181-6/+75
| | | | fixes after testing
* *Fixed MySQLDataStore bug causing errors on startupmingchen2007-12-181-12/+12
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* *Using Mysql as the datastore should now store parcels across multiple sessionsmingchen2007-12-181-0/+228
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* *Parcels and their access lists now store over multiple sessions when the ↵mingchen2007-12-181-1/+1
| | | | datastore is sqlite
* *Land has now been linked to the StorageManager. Next step is to fill in the ↵mingchen2007-12-171-4/+4
| | | | functions for the different datastore interfaces for Land Objects.
* added copyright noticesJeff Ames2007-12-111-0/+28
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* * Fixed a whole bunch of console messages.Adam Frisby2007-12-041-2/+2
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* * removed erroneous commentslbsa712007-11-221-3/+0
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* set svn:eol-styleJeff Ames2007-11-171-1015/+1015
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* *** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM ↵lbsa712007-11-151-22/+2
| | | | | | | | | | | OpenSim.ini.example ** * Now moved region storage from region to application, so we have one storage per application, instead of one per region. * Changed so that the region store providers use connectionstrings, not filenames * Removed various unfit fields and properties (call me Darwin)
* * Added MySQLDataStore (adapted from MonoSqlitelbsa712007-11-151-0/+1035
* Made startup a little bit more forgiving on dll load * Minor renamings and musings