aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Data.DB4o (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Minor cleanup.Jeff Ames2008-02-201-2/+2
|
* Converted logging to use log4net.Jeff Ames2008-02-051-5/+7
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* * Added hooks for logout to all IUserService and all that implement it.Teravus Ovares2008-01-201-4/+1
| | | | | | | * Added a Logout message with a name on the console * Added a *fixme* message to figure out why the current agent session is null * After updating you may notice that there's a login <user> and also a logout<user>
* * Mother of all commits:Adam Frisby2008-01-151-1/+29
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* * This may be broken.. it hasn't been tested, however I wanted to get the ↵Teravus Ovares2008-01-091-0/+6
| | | | last database changes in before sdauge changes them significantly.
* * Added database and UserManagerBase glue for FriendsList managementTeravus Ovares2007-12-311-0/+10
| | | | | * Don't forget to run prebuild
* * Fixed References in Prebuild so the project compilesTeravus Ovares2007-12-301-0/+25
| | | | | | * Added Friends List methods to IUserData interface * Created Stub friendslist Database Methods
* * Optimized usingslbsa712007-12-273-7/+10
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames2007-12-201-1/+1
| | | | Works with LibSL rev>1532
* Misc. cleanup:Jeff Ames2007-12-191-1/+1
| | | | | | | * added Util.Clip(value, min, max) * modified asset cache's numPackets calculation to use max packet size (600) instead of 1000 * removed a few magic numbers
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-103-6/+6
| | | | notice of doom
* * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, ↵Teravus Ovares2007-11-132-1/+17
| | | | | | | manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. * Grid mode always returns 0 results until the Grid Communications portion is done.
* * Optimized usingslbsa712007-10-304-43/+50
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-292-3/+3
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* Renamed SimProfileData to RegionProfileDataTleiades Hax2007-10-172-8/+10
|
* * So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa712007-10-051-3/+3
| | | | of things. Reverting 2056.
* * UserProfileData meets code conventionslbsa712007-10-051-3/+3
|
* == The "right name and place" commit ==lbsa712007-10-052-0/+2
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* * Renamed methods on IUserDatalbsa712007-09-241-16/+16
|
* mass update of urls in source code to new websiteSean Dague2007-09-103-3/+3
|
* reverting to old case sensitive username behavior. As sdague pointed out,we ↵Brian McBee2007-08-281-1/+1
| | | | are moving away from db4o to sql, and this won't work.
* Avatar login names are no longer case sensitiveBrian McBee2007-08-281-1/+1
|
* Hopefully fixes userprofiles.yap problem on startup. (thanks Adam!)Brian McBee2007-08-121-4/+3
|
* Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so ↵MW2007-08-111-0/+1
| | | | that we can tell what prims belong to the same SceneObjectGroup. If sdague has a different method in mind when he gets back then he can change it then.
* A attempt to fix the user manager db4o crash bug (where you have to delete ↵MW2007-08-111-1/+4
| | | | userprofiles.yap to get opensim to start)
* Changes to prepare for future possible configuration of separate logdir, ↵Brian McBee2007-08-031-1/+3
| | | | configdir, datadir.
* remove Adam's work around, this shouldn't be needed any moreSean Dague2007-07-311-1/+1
|
* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-312-11/+31
| | | | | | where you could only login once with a given id in standalone mode.
* * Fixed an issue whereby DB4o was loading agents incorrectly (multiple ↵Adam Frisby2007-07-291-1/+1
| | | | logins should now work properly), done a temporary fix, but agents need to be stored seperately from userprofiles in DB4o.
* changed to native line ending encodingSean Dague2007-07-164-560/+560
|
* * By popular demand, all generated build files are now deleted. Somebody ↵lbsa712007-07-082-156/+0
| | | | should make sure the wiki is updated.
* (no commit message)lbsa712007-07-082-7/+5
|
* * Updating prebuildAdam Frisby2007-07-082-4/+4
|
* *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2007-07-052-4/+4
| | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
* *Fixed storage issue as noted in last commit of the OGS1 GridServermingchen2007-07-031-1/+1
| | | | | *Reverted the default remote grid server port back to 8001 (from a port change to debug a previous issue)
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-034-11/+0
| | | | | * added some licensing info
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-014-8/+8
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* *Deleted Logger.cs from OpenSim.Frameworkmingchen2007-06-292-4/+4
|
* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-282-4/+4
|
* *Master User is now set upmingchen2007-06-282-4/+4
| | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-282-2/+49
|
* *Fixed all renaming for OpenGridServices.sln, still a reference issue in ↵mingchen2007-06-271-2/+2
| | | | prebuild.xml though
* *Updated prebuild.xml and ran prebuild againmingchen2007-06-272-14/+2
| | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-276-0/+694
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.