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path: root/OpenSim/Framework/Data.DB4o/DB4oUserData.cs (follow)
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* Formatting cleanup.Jeff Ames2008-03-181-26/+26
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* Minor cleanup.Jeff Ames2008-02-201-2/+2
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* Converted logging to use log4net.Jeff Ames2008-02-051-5/+7
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* * Added hooks for logout to all IUserService and all that implement it.Teravus Ovares2008-01-201-4/+1
| | | | | | | * Added a Logout message with a name on the console * Added a *fixme* message to figure out why the current agent session is null * After updating you may notice that there's a login <user> and also a logout<user>
* * This may be broken.. it hasn't been tested, however I wanted to get the ↵Teravus Ovares2008-01-091-0/+6
| | | | last database changes in before sdauge changes them significantly.
* * Added database and UserManagerBase glue for FriendsList managementTeravus Ovares2007-12-311-0/+10
| | | | | * Don't forget to run prebuild
* * Fixed References in Prebuild so the project compilesTeravus Ovares2007-12-301-0/+25
| | | | | | * Added Friends List methods to IUserData interface * Created Stub friendslist Database Methods
* * Optimized usingslbsa712007-12-271-4/+6
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* Misc. cleanup:Jeff Ames2007-12-191-1/+1
| | | | | | | * added Util.Clip(value, min, max) * modified asset cache's numPackets calculation to use max packet size (600) instead of 1000 * removed a few magic numbers
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, ↵Teravus Ovares2007-11-131-1/+7
| | | | | | | manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. * Grid mode always returns 0 results until the Grid Communications portion is done.
* * Optimized usingslbsa712007-10-301-12/+12
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-2/+2
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* * So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa712007-10-051-3/+3
| | | | of things. Reverting 2056.
* * UserProfileData meets code conventionslbsa712007-10-051-3/+3
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* == The "right name and place" commit ==lbsa712007-10-051-0/+1
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* * Renamed methods on IUserDatalbsa712007-09-241-16/+16
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* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* reverting to old case sensitive username behavior. As sdague pointed out,we ↵Brian McBee2007-08-281-1/+1
| | | | are moving away from db4o to sql, and this won't work.
* Avatar login names are no longer case sensitiveBrian McBee2007-08-281-1/+1
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* Changes to prepare for future possible configuration of separate logdir, ↵Brian McBee2007-08-031-1/+3
| | | | configdir, datadir.
* remove Adam's work around, this shouldn't be needed any moreSean Dague2007-07-311-1/+1
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* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-311-1/+18
| | | | | | where you could only login once with a given id in standalone mode.
* * Fixed an issue whereby DB4o was loading agents incorrectly (multiple ↵Adam Frisby2007-07-291-1/+1
| | | | logins should now work properly), done a temporary fix, but agents need to be stored seperately from userprofiles in DB4o.
* changed to native line ending encodingSean Dague2007-07-161-202/+202
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-3/+0
| | | | | * added some licensing info
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-011-2/+2
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-271-0/+205
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.