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2008-02-20Minor cleanup.Jeff Ames1-2/+2
2008-02-05Converted logging to use log4net.Jeff Ames1-5/+7
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-01-20* Added hooks for logout to all IUserService and all that implement it.Teravus Ovares1-4/+1
* Added a Logout message with a name on the console * Added a *fixme* message to figure out why the current agent session is null * After updating you may notice that there's a login <user> and also a logout<user>
2008-01-09* This may be broken.. it hasn't been tested, however I wanted to get the ↵Teravus Ovares1-0/+6
last database changes in before sdauge changes them significantly.
2007-12-31* Added database and UserManagerBase glue for FriendsList managementTeravus Ovares1-0/+10
* Don't forget to run prebuild
2007-12-30* Fixed References in Prebuild so the project compilesTeravus Ovares1-0/+25
* Added Friends List methods to IUserData interface * Created Stub friendslist Database Methods
2007-12-27* Optimized usingslbsa711-4/+6
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-19Misc. cleanup:Jeff Ames1-1/+1
* added Util.Clip(value, min, max) * modified asset cache's numPackets calculation to use max packet size (600) instead of 1000 * removed a few magic numbers
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-2/+2
notice of doom
2007-11-13* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, ↵Teravus Ovares1-1/+7
manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. * Grid mode always returns 0 results until the Grid Communications portion is done.
2007-10-30* Optimized usingslbsa711-12/+12
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-2/+2
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-05* So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa711-3/+3
of things. Reverting 2056.
2007-10-05* UserProfileData meets code conventionslbsa711-3/+3
2007-10-05== The "right name and place" commit ==lbsa711-0/+1
* Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
2007-09-24* Renamed methods on IUserDatalbsa711-16/+16
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-28reverting to old case sensitive username behavior. As sdague pointed out,we ↵Brian McBee1-1/+1
are moving away from db4o to sql, and this won't work.
2007-08-28Avatar login names are no longer case sensitiveBrian McBee1-1/+1
2007-08-03Changes to prepare for future possible configuration of separate logdir, ↵Brian McBee1-1/+3
configdir, datadir.
2007-07-31remove Adam's work around, this shouldn't be needed any moreSean Dague1-1/+1
2007-07-31clear userAgent state on client shutdown, which fixes the issueSean Dague1-1/+18
where you could only login once with a given id in standalone mode.
2007-07-29* Fixed an issue whereby DB4o was loading agents incorrectly (multiple ↵Adam Frisby1-1/+1
logins should now work properly), done a temporary fix, but agents need to be stored seperately from userprofiles in DB4o.
2007-07-16changed to native line ending encodingSean Dague1-202/+202
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-3/+0
* added some licensing info
2007-07-01Fixed SimpleApp - aka thankgoditssundaycommitlbsa711-2/+2
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins