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path: root/OpenSim/Framework/Data.DB4o/DB4oManager.cs (follow)
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* * Optimized usingslbsa712007-12-271-1/+1
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* * Optimized usingslbsa712007-10-301-11/+10
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-1/+1
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* Renamed SimProfileData to RegionProfileDataTleiades Hax2007-10-171-4/+5
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* == The "right name and place" commit ==lbsa712007-10-051-0/+1
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* Hopefully fixes userprofiles.yap problem on startup. (thanks Adam!)Brian McBee2007-08-121-4/+3
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* Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so ↵MW2007-08-111-0/+1
| | | | that we can tell what prims belong to the same SceneObjectGroup. If sdague has a different method in mind when he gets back then he can change it then.
* A attempt to fix the user manager db4o crash bug (where you have to delete ↵MW2007-08-111-1/+4
| | | | userprofiles.yap to get opensim to start)
* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-311-10/+13
| | | | | | where you could only login once with a given id in standalone mode.
* changed to native line ending encodingSean Dague2007-07-161-163/+163
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-2/+0
| | | | | * added some licensing info
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-011-2/+2
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-271-0/+165
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.