Commit message (Collapse) | Author | Files | Lines | ||
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2008-03-03 | * Changed the license headers. The Data Framework is now all OpenSim. Yay! ↵ | lbsa71 | 1 | -2/+4 | |
*toots* | |||||
2008-03-03 | * Renamed the Data Framework namespaces | lbsa71 | 1 | -2/+2 | |
2008-03-03 | * Started the ardous task to rename the TribalMedia.Framework.Data to ↵ | lbsa71 | 1 | -0/+0 | |
OpenSim.Framework.Data.Base It's you !! How are you gentlemen !! | |||||
2008-01-26 | Ugly workaround for mono-1.2.6 compile failure in TribalMedia code. | Jeff Ames | 1 | -40/+75 | |
Future versions of mono should not need this. Please revert if this makes you cry. | |||||
2008-01-16 | * More work on getting the database framework to actually work | lbsa71 | 1 | -6/+6 | |
2008-01-15 | * Renamed a bunch of Data baseclasses for clarity and readability | lbsa71 | 1 | -4/+90 | |
(Slowly getting there) | |||||
2008-01-15 | * Some morw work on specializing the database framework for OpenSim | lbsa71 | 1 | -5/+4 | |
2008-01-14 | * Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper ↵ | lbsa71 | 1 | -2/+0 | |
to support LLVector3, LLQuaternion and LLUUID * Added PrimitiveBaseShapeTableMapper to show how it's done NOTE: Nothing actually works yet - this code should be considered more of educational value until it's all wired together | |||||
2008-01-14 | Set svn:eol-style. | Jeff Ames | 1 | -161/+161 | |
2008-01-13 | * Added ThirdParty node for external library sources that are shipped with ↵ | lbsa71 | 1 | -0/+162 | |
the solution. * Added conceptual TribalMedia.Framework.Data library; this is meant as a generic database layer abstraction library, that should be specialized into OpenSim.Framework.Data * OpenSim.Framework.Data should subclass FieldMappers to extend LLVector3 and LLQuaternions |