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path: root/OpenSim/Framework/Constants.cs (follow)
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* * Spring cleaning.Adam Frisby2008-04-291-1/+1
| | | | | * Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-4/+0
| | | | (this took a while to run).
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
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* * Disabled ancient TerrainEngine.Adam Frisby2008-03-061-0/+1
| | | | | | | * Enabled new TerrainModule. (The king is dead, long live the king!) * Use the console command: "script terrain save file.r32" / "script terrain load file.r32" to load/save terrain. Now uses the extension to determine file format. * MANY of the old terrain features do not have a replacement function in the new module yet, this needs to be corrected, but has not been done so far. This being said, the new module is faster and more efficient and should be a good replacement.
* Added copyright notices.Jeff Ames2008-02-171-0/+28
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* Update svn properties.Jeff Ames2008-02-151-11/+11
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* * Made new Framework.Constants class, added RegionSize member.Adam Frisby2008-02-141-0/+11
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.