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* Merge branch 'master' into careminsterMelanie2013-05-111-0/+15
|\ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs OpenSim/Services/LLLoginService/LLLoginService.cs OpenSim/Tests/Common/Mock/TestClient.cs
| * Implement delete key for local consoleJustin Clark-Casey (justincc)2013-05-091-0/+15
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* | Merge branch 'master' into careminsterMelanie2013-02-221-4/+4
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| * Correct mistake in parsing 'show object pos' and similar pos commands where ↵Justin Clark-Casey (justincc)2013-02-201-4/+4
| | | | | | | | | | | | the 'to' text would be treat as the end vector rather than discarded. Before this, the commands still work but the help text is wrong - one has to leave out the 'to' in stating the vectors
* | Merge branch 'master' into careminsterMelanie2013-02-051-1/+1
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Framework/Servers/VersionInfo.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
| * Bump version and assembly version numbers from 0.7.5 to 0.7.6Justin Clark-Casey (justincc)2013-02-051-1/+1
| | | | | | | | | | | | | | | | This is mostly Bluewall's work but I am also bumping the general version number OpenSimulator 0.7.5 remains in the release candidate stage. I'm doing this because master is significantly adding things that will not be in 0.7.5 This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names and so the exact version match requirement is not in force.
* | Merge branch 'master' into careminsterMelanie2013-01-101-5/+5
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * minor: Remove unnecessary commented out code from last commit c28a2f05 and ↵Justin Clark-Casey (justincc)2013-01-091-4/+1
| | | | | | | | fix up code comment
| * minor: make spacing consistent in console help outputJustin Clark-Casey (justincc)2013-01-091-3/+6
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* | Merge branch 'master' into careminsterMelanie2013-01-041-7/+8
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Fix indenting on ConsoleDisplayTable, align indenting on "show animations" ↵Justin Clark-Casey (justincc)2013-01-021-2/+3
| | | | | | | | console command
| * minor: Allow objects to be added directly to a row on a ConsoleDisplayTable ↵Justin Clark-Casey (justincc)2013-01-021-1/+1
| | | | | | | | rather than having to ToString() them first
| * Add "show animations" console command for debug purposes.Justin Clark-Casey (justincc)2013-01-021-4/+4
| | | | | | | | This shows the current animation sequence and default anims for avatars.
* | Merge branch 'master' into careminsterMelanie2012-12-161-4/+24
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
| * Add "debug script log" command to allow setting a numeric debug level on ↵Justin Clark-Casey (justincc)2012-12-121-4/+24
| | | | | | | | | | | | | | individual IScriptInstances for debugging purposes. Current, state changes and event fires can be logged for individual scripts. See command help for more details.
* | Fix new command console code to match the output of the original while keepingMelanie2012-11-231-2/+5
| | | | | | | | the new features
* | Add a newline before the constant help textMelanie2012-11-231-0/+1
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* | Revert help to display a full command list. Leave the help categories in asMelanie2012-11-231-5/+6
| | | | | | | | "help categories" in case it turns out useful in the future. May not work.
* | Merge branch 'master' into careminsterMelanie2012-11-231-1/+28
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| * Add "help all" console command which will list all commands alphabetically ↵Justin Clark-Casey (justincc)2012-11-231-1/+28
| | | | | | | | in a single list
* | Merge branch 'master' into careminsterMelanie2012-11-223-11/+8
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| * factor out common HandleShow code for "show uptime"Justin Clark-Casey (justincc)2012-11-223-11/+8
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* | Merge branch 'master' into careminsterMelanie2012-11-151-2/+2
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| * A few more AssemblyInfos in a few more dlls.Diva Canto2012-11-141-1/+1
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| * Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't ↵Diva Canto2012-11-131-1/+1
| | | | | | | | have an AssemblyInfo file.
* | Merge branch 'master' into careminsterMelanie2012-10-261-66/+180
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
| * Allow "show object", "show part", "dump object" and "delete object" to ↵Justin Clark-Casey (justincc)2012-10-241-2/+56
| | | | | | | | | | | | accept a local ID as well as a UUID. This means that the sub-commands are now id rather than uuid, e.g. show object id
| * Get "save oar" and "save iar" to tell you in a more friendly manner if the ↵Justin Clark-Casey (justincc)2012-10-241-0/+19
| | | | | | | | | | | | filename to save already exists, rather than exception throwing. Also changes ConsoleUtil.CheckFileExists to CheckFileDoesNotExist() since this is more meaningful in the context, even though it does result in double negatives.
| * Add "dump object uuid" console command. This allows any object in the scene ↵Justin Clark-Casey (justincc)2012-10-241-91/+115
| | | | | | | | to be serialized and dumped to XML for debug purposes.
| * minor: Move co-ordinate related help to object commands to common ↵Justin Clark-Casey (justincc)2012-10-241-0/+17
| | | | | | | | ConsoleUtil.CoordHelp
* | Merge branch 'master' into careminsterMelanie2012-10-121-2/+2
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * Add "delete object pos <start-coord> to <end-coord>" console command.Justin Clark-Casey (justincc)2012-10-101-2/+2
| | | | | | | | | | This allows one to delete objects within a certain volume. See help on console for more details.
* | Merge branch 'master' into careminsterMelanie2012-10-071-0/+114
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
| * Add Vector3.Zero return on TryParseConsoleVector() which fails on mono 2.4.3 ↵Justin Clark-Casey (justincc)2012-10-051-0/+3
| | | | | | | | but not mono 2.10.9
| * Add missing ConsoleUtil from last commitJustin Clark-Casey (justincc)2012-10-051-0/+111
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| * Allow the use of the region debug console found in recent viewers. This consoleMelanie2012-08-144-2/+16
| | | | | | | | | | | | | | will be available to estate owners and managers. If the user using the console had god privs, they can use "set console on" and "set console off" to switch on the actual region console. This allows console access from within the viewer. The region debug console can coexist with any other main console.
* | missing fileUbitUmarov2012-09-261-1/+1
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* | Allow the use of the region debug console found in recent viewers. This consoleMelanie2012-08-144-2/+16
| | | | | | | | | | | | | | will be available to estate owners and managers. If the user using the console had god privs, they can use "set console on" and "set console off" to switch on the actual region console. This allows console access from within the viewer. The region debug console can coexist with any other main console.
* | Merge branch 'avination' into careminsterMelanie2012-07-061-1/+1
|\ \ | |/ |/| | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * added a timeout paramenter to PollServiceEventArgs, so each type can define ↵UbitUmarov2012-07-041-1/+1
| | | | | | | | it's timeout
* | Add much easier ConsoleDisplayTable AddColumn() and AddRow() methods.Justin Clark-Casey (justincc)2012-06-261-0/+15
| | | | | | | | Use these for new "show regions" command rather than old cumbersome stuff.
* | refactor: Rename ConsoleTableRow and ConsoleTableColumn to ↵Justin Clark-Casey (justincc)2012-05-231-9/+9
| | | | | | | | ConsoleDisplayTableRow and ConsoleDisplayTableColumn
* | Add ConsoleDisplayList for more consistent formatting of console output in ↵Justin Clark-Casey (justincc)2012-05-231-0/+112
| | | | | | | | | | | | list form. Convert "show region" to use this structure rather than hand-constructing
* | refactor: rename ConsoleTable -> ConsoleDisplayTable for clarityJustin Clark-Casey (justincc)2012-05-231-2/+2
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* | Add ConsoleTable framework class for future uniform formatting of console ↵Justin Clark-Casey (justincc)2012-05-101-0/+139
| | | | | | | | | | | | | | output tables. Still subject to change - if you use this be prepared to change your output code if/when the methods change. Make new "attachments show" command use this.
* | Add text about using double quotes to surround console command arguments ↵Justin Clark-Casey (justincc)2012-04-281-2/+8
| | | | | | | | | | | | containing spaces to "help" text. e.g. show object name "My long object name"
* | Minor improvements to loggingOren Hurvitz2012-04-241-0/+4
|/ | | | Eliminated an extra newline in the console if the log line doesn't contain a category (example of a category: "[ASSETS]").
* Allow the user to enter help topics in upper or lowercase.Justin Clark-Casey (justincc)2012-03-241-10/+12
| | | | | Forcing uppercase (e.g. help Assets) is too annoying. Thanks to WhiteStar for pointing this out.
* Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)2012-03-081-22/+92
| | | | | | | | | | | <category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
* Use a fully stubbed out MockConsole for unit tests rather than inheriting ↵Justin Clark-Casey (justincc)2012-03-011-22/+37
| | | | | | | | from CommandConsole. This is so that the static MainConsole.Instance doesn't retain references to methods registered by scene and other modules to service commands. This prevents the scene from being garbage collected at the end of a test. This is not the final thing preventing GC - next up is the timer started by SimStatsReporter that holds a reference to Scene that prevents end of test gc.