Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add a "debug scene set child-repri <double>" command that allows child ↵ | Justin Clark-Casey (justincc) | 2014-07-29 | 1 | -2/+42 |
| | | | | | | | | reprioritization distance to be changed on the fly. This governs when child agent position changes are sent to neighbouring regions. Corresponding config parameter is ChildReprioritizationDistance in [InterestManagement] in OpenSim.ini For test purposes. | ||||
* | minor: Use Vector2.Zero constant and only set in condition branch where it ↵ | Justin Clark-Casey (justincc) | 2014-04-30 | 1 | -1/+2 |
| | | | | was missing in TryParseConsole2DVector(). xbuild still compiles. | ||||
* | Assign value to 'vector' to fix building under xbuild and Monodevelop | BlueWall | 2014-04-30 | 1 | -0/+1 |
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* | Add "terrain show" console command which outputs terrain height for a given ↵ | Justin Clark-Casey (justincc) | 2014-04-30 | 1 | -13/+65 |
| | | | | | | region co-ordinate. For debug purposes. | ||||
* | Make it possible to disconnected a specified number of bots via the pCampbot ↵ | Justin Clark-Casey (justincc) | 2013-08-19 | 1 | -2/+27 |
| | | | | | | | console command "disconnect [<n>]" Bots disconnected are ascending from last in numeric order. Temporarily no way to reconnect bots. | ||||
* | Make it possible to switch whether we serialize osd requests per endpoint or ↵ | Justin Clark-Casey (justincc) | 2013-08-05 | 1 | -1/+21 |
| | | | | | | not, either via config (SerializeOSDRequests in [Network]) or via the "debug comms set" console command. For debug purposes to assess what impact this has on network response in a heavy test environment. | ||||
* | Correct mistake in parsing 'show object pos' and similar pos commands where ↵ | Justin Clark-Casey (justincc) | 2013-02-20 | 1 | -4/+4 |
| | | | | | | the 'to' text would be treat as the end vector rather than discarded. Before this, the commands still work but the help text is wrong - one has to leave out the 'to' in stating the vectors | ||||
* | Add "debug script log" command to allow setting a numeric debug level on ↵ | Justin Clark-Casey (justincc) | 2012-12-12 | 1 | -4/+24 |
| | | | | | | | individual IScriptInstances for debugging purposes. Current, state changes and event fires can be logged for individual scripts. See command help for more details. | ||||
* | Allow "show object", "show part", "dump object" and "delete object" to ↵ | Justin Clark-Casey (justincc) | 2012-10-24 | 1 | -2/+56 |
| | | | | | | accept a local ID as well as a UUID. This means that the sub-commands are now id rather than uuid, e.g. show object id | ||||
* | Get "save oar" and "save iar" to tell you in a more friendly manner if the ↵ | Justin Clark-Casey (justincc) | 2012-10-24 | 1 | -0/+19 |
| | | | | | | filename to save already exists, rather than exception throwing. Also changes ConsoleUtil.CheckFileExists to CheckFileDoesNotExist() since this is more meaningful in the context, even though it does result in double negatives. | ||||
* | Add "dump object uuid" console command. This allows any object in the scene ↵ | Justin Clark-Casey (justincc) | 2012-10-24 | 1 | -91/+115 |
| | | | | to be serialized and dumped to XML for debug purposes. | ||||
* | minor: Move co-ordinate related help to object commands to common ↵ | Justin Clark-Casey (justincc) | 2012-10-24 | 1 | -0/+17 |
| | | | | ConsoleUtil.CoordHelp | ||||
* | Add "delete object pos <start-coord> to <end-coord>" console command. | Justin Clark-Casey (justincc) | 2012-10-10 | 1 | -2/+2 |
| | | | | | This allows one to delete objects within a certain volume. See help on console for more details. | ||||
* | Add Vector3.Zero return on TryParseConsoleVector() which fails on mono 2.4.3 ↵ | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -0/+3 |
| | | | | but not mono 2.10.9 | ||||
* | Add missing ConsoleUtil from last commit | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -0/+111 |