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path: root/OpenSim/Framework/Console/ConsoleUtil.cs (follow)
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-18/+157
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* Add "debug script log" command to allow setting a numeric debug level on ↵Justin Clark-Casey (justincc)2012-12-121-4/+24
| | | | | | | individual IScriptInstances for debugging purposes. Current, state changes and event fires can be logged for individual scripts. See command help for more details.
* Allow "show object", "show part", "dump object" and "delete object" to ↵Justin Clark-Casey (justincc)2012-10-241-2/+56
| | | | | | accept a local ID as well as a UUID. This means that the sub-commands are now id rather than uuid, e.g. show object id
* Get "save oar" and "save iar" to tell you in a more friendly manner if the ↵Justin Clark-Casey (justincc)2012-10-241-0/+19
| | | | | | filename to save already exists, rather than exception throwing. Also changes ConsoleUtil.CheckFileExists to CheckFileDoesNotExist() since this is more meaningful in the context, even though it does result in double negatives.
* Add "dump object uuid" console command. This allows any object in the scene ↵Justin Clark-Casey (justincc)2012-10-241-91/+115
| | | | to be serialized and dumped to XML for debug purposes.
* minor: Move co-ordinate related help to object commands to common ↵Justin Clark-Casey (justincc)2012-10-241-0/+17
| | | | ConsoleUtil.CoordHelp
* Add "delete object pos <start-coord> to <end-coord>" console command.Justin Clark-Casey (justincc)2012-10-101-2/+2
| | | | | This allows one to delete objects within a certain volume. See help on console for more details.
* Add Vector3.Zero return on TryParseConsoleVector() which fails on mono 2.4.3 ↵Justin Clark-Casey (justincc)2012-10-051-0/+3
| | | | but not mono 2.10.9
* Add missing ConsoleUtil from last commitJustin Clark-Casey (justincc)2012-10-051-0/+111