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* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-2919-54/+37
* Fixed a bug in SQLAssetServer that only seemed to be a problem when running u...MW2007-10-292-3/+4
* fixed one bug (where the assets we read and created from the OpenSimAssetSet....MW2007-10-291-1/+5
* * Removed AssetNotFound as it crashes clientlbsa712007-10-291-13/+13
* Started the process of cleaning up AssetCache and moving most of the code int...MW2007-10-291-77/+91
* normalized line endingsJeff Ames2007-10-291-160/+160
* * Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa712007-10-271-1/+3
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-2611-101/+87
* Region ground texture was not marked as temporary, when being created, and as...Tleiades Hax2007-10-261-7/+9
* Very early first implementation of grid based assets.Tleiades Hax2007-10-265-38/+272
* fix line endingsSean Dague2007-10-252-491/+491
* Created a generic RESTClient component, which simplifies querying for resourc...Tleiades Hax2007-10-252-0/+491
* Part of supporting gridwide assetss. A little premature release, but I'm tire...Tleiades Hax2007-10-241-23/+1
* * Removed plenty more untagged console messages. Everything now has shiny gro...Adam Frisby2007-10-222-3/+2
* * Return of R2162. /Take that SVN!/Adam Frisby2007-10-226-9/+9
* revert r2162 as it completely clobbered all the work onSean Dague2007-10-226-10/+10
* * Major ass commit.Adam Frisby2007-10-226-10/+10
* * Added a lock to the user profile cache to prevent simultaneous duplicate ad...Adam Frisby2007-10-211-10/+14
* get rid of all the ^M line endingsSean Dague2007-10-194-782/+782
* * some more refactoring + bugfixlbsa712007-10-193-126/+127
* * Total refactoring of Asset Server for massive winlbsa712007-10-194-565/+331
* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-181-1/+4
* * Some asset loading refactoringlbsa712007-10-171-0/+5
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-1513-0/+366
* * normalized line endingslbsa712007-10-151-305/+305
* Asset server implementation. Again one of these "plumbing" releases, where no...Tleiades Hax2007-10-131-34/+34
* I broke the build and am reverting until I can get the MainLog call proper.Charles Krinke2007-10-121-283/+283
* Turn a few of the writelines into mainlog entries so failed logins can be mor...Charles Krinke2007-10-121-7/+7
* Applied patch 485, inventory patch from tleiades (thanks again).MW2007-10-081-2/+2
* getting all our line endings consistant againSean Dague2007-10-051-1/+1
* * So, ok, maybe renaming serialized fields on a friday wasn't the smartest of...lbsa712007-10-053-304/+304
* * UserProfileData meets code conventionslbsa712007-10-053-304/+304
* == The "right name and place" commit ==lbsa712007-10-0511-23/+11
* * Moved IUserService to OpenSim.Framework.Interfaceslbsa712007-10-052-50/+1
* * Renamed IUserServices to IUserServicelbsa712007-10-053-4/+4
* Some continuation of lbsa71's refactoring of the CommunicationsManager.MW2007-10-031-0/+55
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...lbsa712007-09-278-347/+165
* * Tleiades patch #445 - the inventory folders displayed does not show the exp...lbsa712007-09-271-2/+2
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-278-165/+347
* * Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-...lbsa712007-09-251-1/+1
* * Started major restructusing of comms to prepare for better grid and region ...lbsa712007-09-2411-41/+1629
* * Trying to streamline CommunicationsManagerlbsa712007-09-241-10/+9
* * reorder and renamelbsa712007-09-241-22/+20
* * Encapsulated all CommunicationsManager serviceslbsa712007-09-243-21/+68
* fixing me some line endingsSean Dague2007-09-173-427/+427
* Hopefully fixed the build error that I introduced with my last commit.MW2007-09-151-1/+1
* Testing to see if this fixes the editing appearance crash, or makes it (or an...MW2007-09-151-1/+9
* move the locks closer to the data, sqlite for assets now works like a champSean Dague2007-09-111-9/+3
* Trying some locks on asset database access. MW2007-09-111-10/+21
* added some debugging for tracing where asset code isn't working with sqliteSean Dague2007-09-101-298/+299