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* * Minor: get CreateNewUserInventory() to return true on successJustin Clarke Casey2008-04-102-3/+8
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* * Minor inventory message cleanup and documentationJustin Clarke Casey2008-04-101-3/+4
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* renaming of attributes in UserAgentData for readabilitySean Dague2008-04-101-17/+17
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* changing UserAgentData to use properties. This caused moreSean Dague2008-04-102-38/+38
| | | | | | | grief than expected, as monodevelop doesn't like to refactor properties of properties.
* further renaming of properties for claritySean Dague2008-04-104-22/+22
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* moved fields to properties for UserDataProfile, which wasSean Dague2008-04-104-69/+69
| | | | | | | actually a little more work than I expected given the copious use of out params.
* further refactor and rename of InventoryFolderBase propertiesSean Dague2008-04-085-26/+26
| | | | | | to reflect what they really are.
* * Adjust some inventory lookup failure messages to reduce confusion as to ↵Justin Clarke Casey2008-04-081-5/+7
| | | | what just went wrong
* * Update code to use patched libsecondlife.dll which removes the problem ↵Justin Clarke Casey2008-04-082-11/+2
| | | | | | | | | where the AssetType enum was 'Primitive' rather than 'Object' * The libsecondlife patch was also applied to libsecondlife itself in r1714 * Many, many thanks to Dr Schofield (IBM) for his help on this :)
* more refactoring, this time on InventoryFolderBaseSean Dague2008-04-077-182/+182
| | | | | | | | * wrap attributes in properties * clean up names a little bit * clean up name styles
* Refactor InventoryItemBase to do the following:Sean Dague2008-04-074-61/+61
| | | | | | | | * wrap fields as Properties * rename some fields/properties to more sensible names * set style to PropName to match more standard C# approach
* From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey2008-04-041-2/+0
| | | | | | Patch to remove commented NotImpemented calls from within implemented script functions
* * Make objects appear in 1.19.1.4 inventory againJustin Clarke Casey2008-04-041-6/+19
| | | | | | | * You will probably need to clear your client's cache before this will take effect * The problem was that the underlying libsecondlife.AssetType was returning "primitive" rather than "object". This fix is in lieu of correcting/updating our libsecondlife.dll
* * Fixed up some documentation regarding the inventory descendants method ↵Teravus Ovares2008-04-041-3/+17
| | | | XML. Cleaned up an error report. Noted at the top, why the two unused caps path variables must stay.
* * Fixes CAPS InventoryDescendants and the notorious ↵Teravus Ovares2008-04-041-9/+46
| | | | | | | 'LLSDParseException:expected </llsd>' error. * Objects folder still exhibits strange behavior.
* * Fixing permissions on items returned via CAPS based inventoryTeravus Ovares2008-04-041-1/+2
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* Update svn properties.Jeff Ames2008-04-032-144/+144
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* * From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey2008-04-033-193/+192
| | | | | | | * This patch removes voice code into a region module. This required the implementation of events and other code to allow region modules to register their own caps handlers, and should allow different voice module implementations. * CAVEAT: This does not provide complete voice support, it merely provides the hooks so that it can be plugged in.
* * Adding request time limiting strategy for texture requests, though this ↵Justin Clarke Casey2008-04-032-1/+141
| | | | isn't useable yet
* * Attempt to resolve mantis 873 by placing caps removal operations in a ↵Justin Clarke Casey2008-04-021-1/+1
| | | | critical section
* * Updating the version of the ODE library. (big update). The Mac library ↵Teravus Ovares2008-04-022-0/+45
| | | | | | | needs to be updated still. * Adding some XMPP stuff that's incomplete.
* * Set Svn Properties eol-style: |337Teravus Ovares2008-03-311-1/+1
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* * From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey2008-03-313-74/+159
| | | | | | | | | * (and Ansgar/Ansi) * Fleshes out the voice stubs to better interact with the viewer CAPS requests - no actual voice support yet! * In his own words "the attached patch enhances the existing voice support by returning a proper voice account user and password and is preparing the config file so that we can specify a SIP server (not yet working). currently the SIP is hardcoded. the next step is to refactor voice support into a region module. working on that. "
* * Minor: If a user exists but has no inventory in standalone, automatically ↵Justin Clarke Casey2008-03-311-3/+4
| | | | | | | | create new inventory folders * This mirrors the grid behaviour
* * Log exceptions which make it up to the top of the http request frame, ↵Justin Clarke Casey2008-03-311-31/+21
| | | | rather than having them disappear off into the ether
* * Fix problem where inventory code throws a swallowed exception on grid mode ↵Justin Clarke Casey2008-03-311-17/+33
| | | | if the avatar has never logged in before
* * Minor change on region grid asset client to change two store log messages ↵Justin Clarke Casey2008-03-311-4/+7
| | | | to one
* This update has good news and bad news, first the bad.Teravus Ovares2008-03-301-1/+1
| | | | | | | | | | * This update breaks inter-region communications, sorry. * You will need to run prebuild. Next, the good; * This update solves the unexpected binary element when Linux simulators inform windows simulators and vice versa. So Linux Simulators and Windows simulators are 100% compatible again. * This update introduces an Integer in the prim crossing method to tell the receiving simulator which XML method to use to load the prim that crossed the border. If the receiving prim doesn't support the method, the prim crossing fails and no prims are lost. That being said, it's best to update all your simulators to this revision at once.
* * Stop the grid inventory service sending all folder and item details twiceJustin Clarke Casey2008-03-301-32/+1
| | | | | | * This change will have no functional impact - we were already filtering out the dupes on the other end.
* * Refactor: Remove unused inventory methods, some of which weren't properly ↵Justin Clarke Casey2008-03-292-43/+4
| | | | implemented anyway.
* * Various 1.19.0.5 grid inventory request fixes. These will only take ↵Justin Clarke Casey2008-03-294-27/+159
| | | | | | | | | | | | affect once the region and the grid servers have upgraded to this revision * You may also need to clear your cache before seeing any effect. * These fixes may or may not affect inventory on the RC client. * These fixes should make non-root folders work better, stop inventory failure on first login, allow trash to be emptied and make texture picker in object edit view work properly * Fixes are 1) make initial root folder request wait for async inventory delivery, 2) deliver all folders in the initial login skeleton, not just the root child ones and 3) deal with situations where we receive child folders from the inventory service before their parent is received.
* Re-enabled terrain texture generation for the world map. Adam can clean up/ ↵MW2008-03-291-1/+1
| | | | | | | | sort it out when he gets time. Most likely doesn't really work in grid mode as the generated textures are marked as temporary and I don't think they are updated to the asset server. We have to either live with these textures being sent to the asset server, and manually clean them out from time to time or wait until there is some asset management system in place. Also currently the texture is only generated at region startup, it is not updated after terraforming.
* * Send full inventory folder skeleton to standalone client logins rather ↵Justin Clarke Casey2008-03-285-10/+46
| | | | | | | | | than just the root child folders * This may resolve some current problems with non root child folders on standalone installations. * A fix for the same problem in grid mode will come soon.
* * Refactor: Eliminate RequestUsersRoot() redundant methodJustin Clarke Casey2008-03-281-12/+8
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* * Refactor: Rename CreateInventoryData() to GetInventorySkeleton()Justin Clarke Casey2008-03-281-33/+17
| | | | | | | * Replace the unused default GetInventorySkeleton() impleemntation with an abstract declaration - less confusing this way imho * Add some comments
* * Remove pointless boolean on AgentInventory.CreateRootFolder()Justin Clarke Casey2008-03-282-2/+2
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* Applied patch from mantis# 825, thanks A_BiondiMW2008-03-281-13/+26
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* * Correct asset type of Lost and Found folder - this might stop it appearing ↵Justin Clarke Casey2008-03-271-20/+20
| | | | | | | | | twice * Other minor corrections to initial inventory contents * These will only take affect for new users
* * Remove old CAPS http listeners when a client logs out from a sceneJustin Clarke Casey2008-03-251-21/+39
| | | | | | * Not yet removing listeners when a client leaves a region without logging out
* * On Ray casting. Now returning the face normal of the collision face.Teravus Ovares2008-03-251-2/+2
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* * Committing some voice related caps with hard coded responses so more ↵Teravus Ovares2008-03-252-1/+102
| | | | debugging can occur.
* Comment out unused private methods.Jeff Ames2008-03-251-49/+52
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* Fix a couple more warnings.Jeff Ames2008-03-251-3/+0
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* * Fix build break in last revision. Thanks to paulieFemto for pointing it out.Justin Clarke Casey2008-03-241-4/+4
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* * Picky comment changeJustin Clarke Casey2008-03-241-1/+1
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* * Create null limit strategyJustin Clarke Casey2008-03-241-0/+42
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* * Refactor: Genericise request limit strategies and move to ↵Justin Clarke Casey2008-03-242-0/+181
| | | | OpenSim.Framework.Communications.Limit
* * minor: check in the rest of a comment I forgot to finish off in the last ↵Justin Clarke Casey2008-03-231-1/+1
| | | | revision
* * Start passing around a region server's http port in RegionInfo.Justin Clarke Casey2008-03-231-18/+39
| | | | | | | | | | | * This means that caps methods (editing scripts, poss map functions, etc) on non-home regions should now work with servers which are listening for http ports on a non default (9000) port. * If you are running a region server, this may only work properly once your grid server upgrades to this revision * PLEASE NOTE: This shouldn't cause inter-region problems if one end of the connection hasn't upgraded to this revision. However if it does, the instability will persist until the grid and region (and possibly all the region's neighbours) have upgraded to this revision. * This revision also adds extra login related messages, both for success and failure conditions
* * Catch the occasional resolution exception that comes out of ↵Justin Clarke Casey2008-03-221-0/+8
| | | | SceneCommunicationService.EnableChildAgents so we can see what hostname is failing