| Commit message (Collapse) | Author | Age | Files | Lines |
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than async.
* Add more error checking so that we don't proceed if there has been a problem with inventory retrieval
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empty response to a whole agent inventory request, then post an inventory login failure message.
IMO, this is better than allowing the agent to login with an apparantly blank inventory.
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* This fixes chi11ken's/OpenViewer's libsl cap issue.
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fixed path
* This allows caps requests to be routed to regions where the agent is currently a root agent instead of the region that they logged into as it did previously.
* This fixes a wide variety of bugs related to 'can't do X once i've crossed a border'.
* The first seed cap request fails, the second one works. (this generates an error message on the console)
* Experimental.
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up log messages
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if a login fails because the inventory service has failed.
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ansgar and i have been working on an asterisk voice module that will allow
us to couple opensim with an asterisk VoIP gateway.
the patch below consists of
* AsteriskVoiceModule region module: alternative to the plain-vanilla
VoiceModule, will make XmlRpc calls out to an asterisk-opensim
frontend
* asterisk-opensim.py frontend, living in share/python/asterisk, takes
XmlRpc calls from the AsteriskVoiceModule
* account_update: to update/create a new SIP account (on
ProvisionVoiceAccountRequest)
* region_update: to update/create a new "region" conference call
(on ParcelVoiceInfo)
* a asterisk-opensim test client, living in share/python/asterisk, to
exercise astersik-opensim.py
this still does not give us voice in OpenSim, but it's another step on
this path...
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rather than simply returning 0 items.
* This is very early support which would only be triggered in a rather unlikely case (if the user server correctly received an inventory skeleton, but later on failed to return the whole inventory in a timely manner. Also, this only applies to the 1.19.1.4 client onwards
* Code cleanup and support for other failure cases (failure of inventory caching on region crossing, failure to actually add a folder/item, etc, should follow.
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* Added license info to a few files it was missing from.
* Fleshed out the landbuy interfaces
* If you add '-helperuri http://127.0.0.1:9000/' to your list of parameters you tell the client to use when you start it up you can transfer ownership of parcels now in standalone. Structured gridmode requires a lot more work, see the documentation in the example money module. The example money module is not secure especially in standalone mode.
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all, which was in an entirely different location
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root folder on 1.19.1.4 non-cache clear relog.
* The folder version numbers probably do need to be non-zero, but there is a further subtlety of the protocol to understand first
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delivery from the inventory service
* This will reduce failures where the inventory server is simply slow
* Still need to properly inform the user if the inventory service has failed altogether
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before the region had completely received the inventory for the user.
* A much larger race condition where the inventory request could be made before the region gets any data at all will also be fixed in the near future.
* This change also fixes a regression from two patches ago where items stopped appearing in standalone inventory
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at once, rather than each individual
* This is required in order to work towards eliminating some inventory race conditions and to better deal with situations where a grid inventory server is slow or not responding.
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more readable, and make RootFolder get only
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Preparation for handling inventory problems where the inventory server receives a request and never responds, or is late in responding
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Handles the CreateItem cap request for all wearables,
setting the proper value in inType and assType.
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grief than expected, as monodevelop doesn't like to refactor
properties of properties.
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actually a little more work than I expected given the copious
use of out params.
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to reflect what they really are.
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what just went wrong
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where the AssetType enum was 'Primitive' rather than 'Object'
* The libsecondlife patch was also applied to libsecondlife itself in r1714
* Many, many thanks to Dr Schofield (IBM) for his help on this :)
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* wrap attributes in properties
* clean up names a little bit
* clean up name styles
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* wrap fields as Properties
* rename some fields/properties to more sensible names
* set style to PropName to match more standard C# approach
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Patch to remove commented NotImpemented calls from within implemented script functions
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* You will probably need to clear your client's cache before this will take effect
* The problem was that the underlying libsecondlife.AssetType was returning "primitive" rather than "object". This fix is in lieu of correcting/updating our libsecondlife.dll
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XML. Cleaned up an error report. Noted at the top, why the two unused caps path variables must stay.
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'LLSDParseException:expected </llsd>' error.
* Objects folder still exhibits strange behavior.
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* This patch removes voice code into a region module. This required the implementation of events and other code to allow region modules to register their own caps handlers, and should allow different voice module implementations.
* CAVEAT: This does not provide complete voice support, it merely provides the hooks so that it can be plugged in.
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isn't useable yet
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critical section
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needs to be updated still.
* Adding some XMPP stuff that's incomplete.
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* (and Ansgar/Ansi)
* Fleshes out the voice stubs to better interact with the viewer CAPS requests - no actual voice support yet!
* In his own words
"the attached patch enhances the existing voice support by returning a proper voice account user and password and is preparing the config file so that we can specify a SIP server (not yet working). currently the SIP is hardcoded. the next step is to refactor voice support into a region module. working on that. "
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create new inventory folders
* This mirrors the grid behaviour
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rather than having them disappear off into the ether
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if the avatar has never logged in before
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