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* Attempt at disabling the inventory unit tests, so I can figure out how to ↵diva2009-06-101-6/+6
| | | | fix them. The test setup is broken.
* Heart surgery no.2: the inventory service hooks. diva2009-06-105-86/+61
| | | | | | | Several improvements in the connectors themselves. Several improvements in configurations. Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
* Formatting cleanup.Jeff Ames2009-06-102-2/+2
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* First draft of inventory service connectors, and service implementation. No ↵diva2009-06-071-470/+0
| | | | | | | handlers yet, this is just the OUT part for now. It's not active and nothing in the simulator uses this yet. Just checking it in to start sharing with others. There are a couple of interesting software design points that could use other devs opinions. Hopefully I added all needed files.
* * Making silent logoff of old hung sessions for new connections default forArthur Valadares2009-06-012-3/+5
| | | | | StandAlone users. Not touching grid.
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-0172-72/+72
| | | | LICENSE.txt.
* * Allows standalone region users to skip the "You must wait 5 minutes to log ↵Arthur Valadares2009-05-291-4/+15
| | | | | | | | again" message and allow the region to kick the old user and log the new one without reporting any failure. Default is still to show message and fail login
* * refactor: Remove redundent prim id attribute on Scene.AddSceneObject()Justin Clarke Casey2009-05-291-2/+1
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* Catching weirdnesses on resolving External EndPoint in agent transfers. Will ↵diva2009-05-261-5/+34
| | | | probably need to do more aggressively.
* Addresses mantis #3718.diva2009-05-261-1/+10
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* * Upped version number to 0.6.5lbsa712009-05-251-2/+2
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* * Fixes [irritating] edge case in Util.GetLocalHost which could return an ↵Adam Frisby2009-05-231-12/+33
| | | | | | | | IPv6 address if no non-loopback IPv4 address can be found. * Restores internal IPv6 support to NetworkUtil.* * Fixes bad login unit tests.
* * Implements automatic loopback handling for standalone regions. Adam Frisby2009-05-231-2/+8
| | | | | * This /should/ make OpenSim behave properly when hosting behind a NAT router and utilizing port forwarding (but the router doesn't support Loopback)
* * Pipes IPEndPoint through all Login methods, including LLSD/OSD login paths.Adam Frisby2009-05-232-8/+8
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* * Pipes requestors IP address through all XmlRpcRequest delegates. This is ↵Adam Frisby2009-05-234-16/+18
| | | | | | | | | | needed to be able to 'NAT-wrap' the login sequence. * If you have something using XmlRpc that isn't in core, change your method signature from: (XmlRpcRequest request) to: (XmlRpcRequest request, IPEndPoint remoteClient)
* cleaning out warnings.Dr Scofield2009-05-221-1/+1
| | | | | | NOTE: we currently have a gazillion warnings caused stuff flagged as "obsolete" (OGS1 stuff) --- what's up with that?
* Remove the old asset cache and local services and the configurations for themMelanie Thielker2009-05-184-882/+1
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* Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva2009-05-152-7/+9
| | | | | | | | | | | | -- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
* * refactor: break some of xml2 serialization out of sogJustin Clarke Casey2009-05-141-3/+5
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* Disabling WebFetchInventoryDescendents CAPs for the time being as itDr Scofield2009-05-131-2/+4
| | | | | seems to screw up standalone mode.
* adding code to check for old-style responses ("True")Dr Scofield2009-05-111-0/+5
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* * Rather than crash the region simulator, declare the teleport a failure if ↵Adam Frisby2009-05-101-6/+13
| | | | the "success" mapping doesn't exist. (also; I hate LLSD.)
* * Attempting to fix NullRef exception in inventory.Adam Frisby2009-05-101-6/+6
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* * Debugging some inventory related NullRefException's.Adam Frisby2009-05-101-20/+29
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* Small asset cache addition. Comment a debug output left in CAPSMelanie Thielker2009-05-101-3/+3
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* Fixed handling of inventory a bitHomer Horwitz2009-05-091-3/+11
| | | | | | | | | - AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type. - The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string. - Replaced several magic numbers by their corresponding enum. - Fixed the invType for gestures and animations in the library. This should fix Mantis #3610 and the non-terminating inventory loading
* fix up the comments a littleSean Dague2009-05-081-3/+2
| | | | | From: Sean Dague <sdague@gmail.com>
* added WebFetchInventoryDescendents CAPSean Dague2009-05-082-8/+84
| | | | | From: Robert Smart <smartrob@uk.ibm.com>
* instrument most of the tests with a new InMethod function that may help us ↵Sean Dague2009-05-072-0/+26
| | | | | | | figure out where that pesky deadlock is during test runs.
* * minor: Quieten down temporary profile resolver to only log when it's ↵Justin Clarke Casey2009-05-071-3/+3
| | | | actually dealing with a temporary profile
* * If an item creator id contains an iar loaded name, create a temporary ↵Justin Clarke Casey2009-05-052-19/+25
| | | | profile and hashed UUID to represent the user
* - moving banned check and public/private check toDr Scofield2009-05-054-12/+29
| | | | | | | | | | Scene.NewUserConnection() - adding reason reporting this enforces estate bans very early on and prevents us from circulating client objects that we'd then have to retract once we realize that the client is not allowed into the region
* Update svn properties.Jeff Ames2009-05-051-378/+378
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* * Attempting to find cause of NotSupportedException in Asset subsystem.Adam Frisby2009-05-041-1/+1
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* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-049-8/+10
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* * Resolve http://opensimulator.org/mantis/view.php?id=3573Justin Clarke Casey2009-05-042-4/+4
| | | | | | * Override add user for HG user services to hit local services if present
* * Initial infrastructure for ospa only uuid hashing of retrieved inventory itemsJustin Clarke Casey2009-05-042-1/+96
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* * refactor: move OspResolver to a different namespaceJustin Clarke Casey2009-05-041-1/+1
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* * Enhance some internal inventory data plugin behaviour to match what was ↵Justin Clarke Casey2009-05-043-14/+21
| | | | | | | | | probably intended * (e.g returning combined results of plugin rather than always the first result) * This will not affect any existing functionality
* * Insert profile references for creators for items saved into iarsJustin Clarke Casey2009-05-041-3/+18
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* * Refactor: Simplify InventoryFolderImpl. No functional change.Justin Clarke Casey2009-05-041-2/+2
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* Added the "out" connector (aka client) for the Grid services. Not used yet.diva2009-05-021-0/+378
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* * refactor: move iar name hashing into a methodJustin Clarke Casey2009-04-301-1/+11
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* * Add test to check temp profile creation on iar loadJustin Clarke Casey2009-04-292-4/+16
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* * Adjust load iar unit test to check load of items with creator names that ↵Justin Clarke Casey2009-04-291-2/+13
| | | | exist in the system but which are not the loading user
* * Add preliminary code for resolving iar profile namesJustin Clarke Casey2009-04-281-0/+130
| | | | | | * Not yet active
* * minor: move user profile test utils to test/common/setup for future reuseJustin Clarke Casey2009-04-242-67/+1
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* * Allow interested user data plugins to store temporary user profilesJustin Clarke Casey2009-04-235-6/+33
| | | | | | * Database and the OGS1 plugins are not interested and hence ignore these calls
* * Add user data plugin to store temporary profiles (which are distinct from ↵Justin Clarke Casey2009-04-234-20/+117
| | | | | | | | | cached) * Plugin not yet used * Existing functionality should not be affected in any way
* move the lock out a bit further in the ProccessAssetCache loop to reduceSean Dague2009-04-231-16/+18
| | | | | | | | the number of times we are going to take this lock in a row (which is just wasted resource), and to keep us from attempting to array access a list which might be changing right now. Extremely curious if this helps prevent some of our mono segfaults.