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* * Minor change on region grid asset client to change two store log messages ↵Justin Clarke Casey2008-03-311-4/+7
| | | | to one
* This update has good news and bad news, first the bad.Teravus Ovares2008-03-301-1/+1
| | | | | | | | | | * This update breaks inter-region communications, sorry. * You will need to run prebuild. Next, the good; * This update solves the unexpected binary element when Linux simulators inform windows simulators and vice versa. So Linux Simulators and Windows simulators are 100% compatible again. * This update introduces an Integer in the prim crossing method to tell the receiving simulator which XML method to use to load the prim that crossed the border. If the receiving prim doesn't support the method, the prim crossing fails and no prims are lost. That being said, it's best to update all your simulators to this revision at once.
* * Stop the grid inventory service sending all folder and item details twiceJustin Clarke Casey2008-03-301-32/+1
| | | | | | * This change will have no functional impact - we were already filtering out the dupes on the other end.
* * Refactor: Remove unused inventory methods, some of which weren't properly ↵Justin Clarke Casey2008-03-292-43/+4
| | | | implemented anyway.
* * Various 1.19.0.5 grid inventory request fixes. These will only take ↵Justin Clarke Casey2008-03-294-27/+159
| | | | | | | | | | | | affect once the region and the grid servers have upgraded to this revision * You may also need to clear your cache before seeing any effect. * These fixes may or may not affect inventory on the RC client. * These fixes should make non-root folders work better, stop inventory failure on first login, allow trash to be emptied and make texture picker in object edit view work properly * Fixes are 1) make initial root folder request wait for async inventory delivery, 2) deliver all folders in the initial login skeleton, not just the root child ones and 3) deal with situations where we receive child folders from the inventory service before their parent is received.
* Re-enabled terrain texture generation for the world map. Adam can clean up/ ↵MW2008-03-291-1/+1
| | | | | | | | sort it out when he gets time. Most likely doesn't really work in grid mode as the generated textures are marked as temporary and I don't think they are updated to the asset server. We have to either live with these textures being sent to the asset server, and manually clean them out from time to time or wait until there is some asset management system in place. Also currently the texture is only generated at region startup, it is not updated after terraforming.
* * Send full inventory folder skeleton to standalone client logins rather ↵Justin Clarke Casey2008-03-285-10/+46
| | | | | | | | | than just the root child folders * This may resolve some current problems with non root child folders on standalone installations. * A fix for the same problem in grid mode will come soon.
* * Refactor: Eliminate RequestUsersRoot() redundant methodJustin Clarke Casey2008-03-281-12/+8
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* * Refactor: Rename CreateInventoryData() to GetInventorySkeleton()Justin Clarke Casey2008-03-281-33/+17
| | | | | | | * Replace the unused default GetInventorySkeleton() impleemntation with an abstract declaration - less confusing this way imho * Add some comments
* * Remove pointless boolean on AgentInventory.CreateRootFolder()Justin Clarke Casey2008-03-282-2/+2
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* Applied patch from mantis# 825, thanks A_BiondiMW2008-03-281-13/+26
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* * Correct asset type of Lost and Found folder - this might stop it appearing ↵Justin Clarke Casey2008-03-271-20/+20
| | | | | | | | | twice * Other minor corrections to initial inventory contents * These will only take affect for new users
* * Remove old CAPS http listeners when a client logs out from a sceneJustin Clarke Casey2008-03-251-21/+39
| | | | | | * Not yet removing listeners when a client leaves a region without logging out
* * On Ray casting. Now returning the face normal of the collision face.Teravus Ovares2008-03-251-2/+2
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* * Committing some voice related caps with hard coded responses so more ↵Teravus Ovares2008-03-252-1/+102
| | | | debugging can occur.
* Comment out unused private methods.Jeff Ames2008-03-251-49/+52
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* Fix a couple more warnings.Jeff Ames2008-03-251-3/+0
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* * Fix build break in last revision. Thanks to paulieFemto for pointing it out.Justin Clarke Casey2008-03-241-4/+4
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* * Picky comment changeJustin Clarke Casey2008-03-241-1/+1
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* * Create null limit strategyJustin Clarke Casey2008-03-241-0/+42
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* * Refactor: Genericise request limit strategies and move to ↵Justin Clarke Casey2008-03-242-0/+181
| | | | OpenSim.Framework.Communications.Limit
* * minor: check in the rest of a comment I forgot to finish off in the last ↵Justin Clarke Casey2008-03-231-1/+1
| | | | revision
* * Start passing around a region server's http port in RegionInfo.Justin Clarke Casey2008-03-231-18/+39
| | | | | | | | | | | * This means that caps methods (editing scripts, poss map functions, etc) on non-home regions should now work with servers which are listening for http ports on a non default (9000) port. * If you are running a region server, this may only work properly once your grid server upgrades to this revision * PLEASE NOTE: This shouldn't cause inter-region problems if one end of the connection hasn't upgraded to this revision. However if it does, the instability will persist until the grid and region (and possibly all the region's neighbours) have upgraded to this revision. * This revision also adds extra login related messages, both for success and failure conditions
* * Catch the occasional resolution exception that comes out of ↵Justin Clarke Casey2008-03-221-0/+8
| | | | SceneCommunicationService.EnableChildAgents so we can see what hostname is failing
* * If a client session requests the same texture more than n times (currently ↵Justin Clarke Casey2008-03-211-0/+7
| | | | | | | | | | | | n=5), we now drop the subsequent requests * This may improve region memory usage * This is a short-term response to a problem whereby some clients keep requesting the same texture even after we've sent it * This treats the symptom rather than the cause. * n can be adjusted by changing the constant at the top of UserTextureDownloadService if necessary
* * Converted a large number of ASCII encodings to UTF8.Adam Frisby2008-03-211-1/+1
| | | | | | | * We should not be using ASCII anywhere except for legacy compatibility reasons. * A large number of UTF8 Encoders are being used in places where we should be using Util.StringToField instead. These have been tagged with // ENCODING FAULT * This should fix Mantis#799 - Japanese Profile Text does not work.
* * First draft resolution of mantis 777, 734, 389 - scripts do not save in ↵Justin Clarke Casey2008-03-201-1/+10
| | | | | | | | | | | | non-home regions * Should work in multi-region standalone and grid modes * This should also solve other non-home region caps issues (map requests, RC client inventory requests, etc) * We now pass CAPS information on to the destination region on region crossing, and set up a CAPS object when an agent becomes a master * Current limitation is that this will only work if your http_listener_port is 9000 * This is a very early code cut (lots of bad practice, hard coding and inefficiency). However, I wanted to get this out there for feedback and my own sanity. Next few patches will clean up the mess.
* Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the ↵MW2008-03-201-1/+0
| | | | packetpool, which somewhere through time got lost/reverted
* Another poxy patch which consists mainly of logging changes (some already ↵Justin Clarke Casey2008-03-202-1/+7
| | | | commented out) to find out what CAPS is doing
* Fixed some comparisons of LLUUIDs to null.Jeff Ames2008-03-191-4/+2
| | | | | Thanks to DrSchofld for pointing this out.
* * Just inserting some exploratory comments into inventory codeJustin Clarke Casey2008-03-182-0/+16
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* Formatting cleanup. Minor refactoring.Jeff Ames2008-03-182-5/+12
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* Since we don't yet have a reliable way to release the lock that prevents a ↵Teravus Ovares2008-03-182-2/+2
| | | | | | | user from logging in a second time if they're already registered as logged in; * If a user logs in and they are noted as agentOnline. Set agentOnline = false and send a 'you're already logged in' message to the user asking them to wait 5 minutes. These 5 minutes are not enforced (because there's no foolproof interlock release yet without the grid operator getting a support call for every little sim crash). When the user gets the message, they can log-in immediately after it, but the user can expect weird results if they don't wait 5 minutes and log-in to the region they were in previously.
* * Added the ability to type the partial name of a region in the start ↵Teravus Ovares2008-03-181-0/+1
| | | | | | | location box and go to that region if it's there. If no close match was found, it sends you home. This is tested on mySQL. There's untested code on grids that are based on sqlite and MSSQL. The SQL statements *should* be right, but your results may very. * Ex, if you want to go to Wright Plaza, you simply need to type Wright Plaza in the start location in the client when you log-in.
* Formatting cleanup.Jeff Ames2008-03-1843-1361/+1331
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* Added copyright messages. Set svn:eol-style. Minor cleanup.Jeff Ames2008-03-181-1/+28
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* Formatting cleanup.Jeff Ames2008-03-182-94/+81
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* Building on Joha's update...Teravus Ovares2008-03-181-3/+19
| | | | | * Server now listens to the client's start location request for 'home' or 'last' and sends the user to the home location or the last location.
* Last position will be stored in the DB on logout, and the avatar can ↵Johan Berntsson2008-03-182-8/+53
| | | | continue from the same position in the next login (only with MySQL at the moment)
* Replaced some Console.WriteLine calls with writes to log.Jeff Ames2008-03-171-1/+4
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* Part 2 of fixing inventory for client 1.19.1 (RC), inventory items should ↵MW2008-03-153-17/+125
| | | | | | | now show up. Most likely still some problems and most like needs some more work (and still a couple of things to finish off).
* Part 1 of making inventory work again in the 1.19.1 (RC) client. Implemented ↵MW2008-03-154-3/+129
| | | | | | | | | the FetchInventoryDescendents CAPS handler. But currently returning empty folder details. So this commit doesn't actually fix inventory in that client, it just stops the "loading" message being displayed forever next to a folder, and instead shows empty folders. Next part will be to fill in the details of the items in the folders.
* Fix Mantis 636Sean Dague2008-03-141-1/+1
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* Just a few commentsJustin Clarke Casey2008-03-131-4/+2
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* * Add comments and slight corrections to ClientView.AgentTextureCachedJustin Clarke Casey2008-03-122-4/+4
| | | | | | * Reduce 'asset not found' console debug spam
* Applied patch from mantis #610, fixed invalid filenames with ↵MW2008-03-121-1/+1
| | | | dump_assets_to_file set to true. thanks tyre.
* * Very minor error message change in GridAssetClientJustin Clarke Casey2008-03-111-3/+1
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* * Applying Ahzz's profile patch. Thanks Ahzz! Teravus Ovares2008-03-032-5/+32
| | | | | | * Fixed a few bugs in the patch that are sim crashers. * There's still a bug in mySQL mode/ grid mode where the main userprofile text doesn't save.
* Change handler001 through handler009 to moreCharles Krinke2008-03-021-12/+12
| | | | | | | | appropriate names consisten with their use. All done with all 94 handlers from handler001 through handler094. Hopefully we can move forward without numbered handlers.
* disabled AssetDownloadModule and re-enabled the asset download code in the ↵MW2008-02-271-17/+18
| | | | asset cache, until it can be seen if the module was the cause of some new problems that seem like they might be related to assets. I'll look into this more tomorrow.