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* return of the inv-lib-root patch from Justin Casey (IBM)Sean Dague2007-11-302-1/+16
* * This extends my first hack to clear out the useragent table for that specif...Teravus Ovares2007-11-301-1/+1
* * Here's the issue, on log-off, the routine sets up a null useragent member a...Teravus Ovares2007-11-301-0/+1
* * Temporary fix for 'User already online' issue in standalone mode.Teravus Ovares2007-11-301-0/+5
* revert r2510, this seems to break normal logins, at least fromSean Dague2007-11-292-16/+1
* return an appropriate inv_lib_root, which the libsl folks haveSean Dague2007-11-292-1/+16
* fixed duplicate login in standalone mode (mostly untested in grid mode)Jeff Ames2007-11-292-4/+3
* * Fixed about 7 issues with restarting sims and resolved interRegion comms is...Teravus Ovares2007-11-291-1/+1
* * Restaring the sim works fine in grid mode now. Sims announce themselves to...Teravus Ovares2007-11-281-1/+1
* Fixed an event in the events chain in inter-region communications.Teravus Ovares2007-11-272-0/+3
* * Restarting regions with the estate tools works in sandbox mode. I'm still ...Teravus Ovares2007-11-261-0/+1
* * Removed references to "new LLUUID()", replaced with LLUUID.Zero.Adam Frisby2007-11-241-2/+2
* * Refactored NumPackets calculationlbsa712007-11-231-20/+21
* * Did some initial work for prim crossing. Just glue so far.Teravus Ovares2007-11-211-0/+7
* * Changed namespacelbsa712007-11-192-2/+0
* * Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...Teravus Ovares2007-11-182-11/+11
* cleaned up some mono compiler warningsJeff Ames2007-11-181-2/+2
* first stab at implementation of CopyInventoryItemJeff Ames2007-11-183-14/+33
* catch exceptions when loading malformed xml filesJeff Ames2007-11-172-17/+34
* More cleaning up when deleting regions from a instance. NOTE: IGridServices.D...MW2007-11-161-0/+1
* Another try: Fix moon bleeding over into linden grid. Need to clear your cach...Brian McBee2007-11-141-2/+2
* * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...Teravus Ovares2007-11-133-0/+30
* Some work on being able to set/send a users Buddylist info. (added handling c...MW2007-11-131-1/+63
* Fixed bug in assetcache where certain textures were not being packetized corr...Brian McBee2007-11-111-1/+1
* * Fixed compile issue.Adam Frisby2007-11-091-1/+2
* * Added a mutex to the LoginService allowing only a single login simultaneous...Adam Frisby2007-11-091-82/+93
* * Added better logging to AssetCachelbsa712007-11-063-94/+101
* Some more refactoringMW2007-11-041-0/+1
* Do I really have to write a log entry, can't I just hide this commit somewher...MW2007-11-041-1/+2
* *Master Avatar can be specified by a previous UUID in either grid mode or sta...mingchen2007-11-031-0/+1
* testing different rest post method/class for Grid asset client. (possible tha...MW2007-11-031-10/+12
* debug tracing for asset server hangsSean Dague2007-11-013-4/+16
* * Diuerse beavtificatemslbsa712007-11-012-5/+5
* renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti...MW2007-11-012-5/+5
* Test on the grid asset problem, don't update to this version unless you just ...MW2007-11-012-62/+43
* * Took a stab at #500 by making sure there is only one place stuff gets added...lbsa712007-10-311-77/+37
* Improved logging, to identify which asset fetch caused an execption during re...Tleiades Hax2007-10-311-0/+1
* added .dat extension to dumped asset filesJeff Ames2007-10-311-1/+1
* made illogical bitwise operations logicalJeff Ames2007-10-311-1/+1
* * Optimized usingslbsa712007-10-3040-1079/+832
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-2919-54/+37
* Fixed a bug in SQLAssetServer that only seemed to be a problem when running u...MW2007-10-292-3/+4
* fixed one bug (where the assets we read and created from the OpenSimAssetSet....MW2007-10-291-1/+5
* * Removed AssetNotFound as it crashes clientlbsa712007-10-291-13/+13
* Started the process of cleaning up AssetCache and moving most of the code int...MW2007-10-291-77/+91
* normalized line endingsJeff Ames2007-10-291-160/+160
* * Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa712007-10-271-1/+3
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-2611-101/+87
* Region ground texture was not marked as temporary, when being created, and as...Tleiades Hax2007-10-261-7/+9
* Very early first implementation of grid based assets.Tleiades Hax2007-10-265-38/+272