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2007-07-27A few changes so that the number of warnings is less but without deleting ↵MW2-2/+5
everything. Like, I removed the Obsolete from the old caps method as at this time not all caps calls can use the new Caps stream method as it doesn't properly deal with LLSD Arrays. Now down to 3 warnings on the events in IClientAPI and for now I think we have to live with them as I think most of those events will be used.
2007-07-26More work on inventory and opensim library.MW3-347/+514
Fixed a number of bugs in the AssetCache related to asset downloading.
2007-07-25Added the default shape to the OpenSim library. Now need to get the new ruth ↵MW1-11/+39
into asset format and add that.
2007-07-25Start of the OpenSim library , for now only contains a few textures. MW8-1298/+1440
2007-07-22Couple of small changesMW1-2/+2
2007-07-22Think I've recovered my deleted files, so hopefully it works now. MW6-0/+1290
2007-07-22* Some work in progress code: Inventory cache, start of inventory ↵MW21-310/+1004
server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
2007-07-19Some work on Inventory (not yet finished or enabled)MW2-4/+75
2007-07-16changed to native line ending encodingSean Dague9-505/+505
2007-07-13* Moved SendNameReply to ClientViewlbsa711-10/+7
* Removed unused LoginService * Minor renames on BinaryStreamHandler
2007-07-12Fixed a number of bugs in the local InstantMessage handling, sending ↵MW1-2/+0
InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
2007-07-11More work on UserProfile and inventory cache (still currently not enabled).MW5-0/+256
Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
2007-07-10Gird mode in sugilite should now work in so far as you should be able to ↵MW1-1/+2
login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
2007-07-08* By popular demand, all generated build files are now deleted. Somebody ↵lbsa712-159/+0
should make sure the wiki is updated.
2007-07-08* Updating prebuildAdam Frisby2-5/+5
2007-07-05*Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2-5/+5
*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
2007-07-03*Removed GridInfo class as it has been previously replaced with the much ↵mingchen1-7/+2
better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work!
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa715-21/+5
* added some licensing info
2007-07-01Started change to having SceneObject and then that having child Primitives ↵MW1-2/+5
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-07-01Fixed SimpleApp - aka thankgoditssundaycommitlbsa712-5/+5
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
2007-06-29*Deleted Logger.cs from OpenSim.Frameworkmingchen2-5/+5
2007-06-28* Removed J# language support because it has issues with Mono.Adam Frisby2-4/+4
2007-06-28*Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen1-0/+18
in sandbox mode) *Various small renamings
2007-06-28*Master User is now set upmingchen3-5/+6
*Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
2007-06-28*User Profile requests on OGS UserServer now uses XMLRPC instead of REST mingchen1-1/+4
*Added base support for setting up a master user
2007-06-28Imported the scripting changes, so now should be up to date with sugilite. MW2-3/+50
2007-06-27*Updated prebuild.xml and ran prebuild againmingchen2-15/+3
*Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now