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2009-01-13* minor: remove some mono compiler warningsJustin Clarke Casey1-1/+1
2009-01-12Enhanced LoginServiceTests to test for authentication and responseSean Dague1-18/+197
Expanded TestUserDataPlugin to cover new methods From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-06* prune and regrade log messages relating to client login and logoutJustin Clarke Casey3-9/+9
2009-01-06* Rename GetRandomCapsPath() to GetRandomCapsObjectPath() to fit in with ↵Justin Clarke Casey1-1/+5
terminology used elsewhere * Last build break was probably a Bamboo failure - hopefully this should succeed
2009-01-06* Fix build break - forgot that I had renamed an argumentJustin Clarke Casey1-1/+1
2009-01-06* Move common string aggregation for caps seed path to a method in CapsUtilJustin Clarke Casey1-0/+10
2009-01-06* Yeah, might just want to add the new class as well - sighJustin Clarke Casey1-0/+46
2009-01-06* Remove unused CAPSServiceJustin Clarke Casey1-55/+0
2009-01-06* remove mono compiler warningsJustin Clarke Casey1-8/+0
2009-01-05* Centralize references to the well known blank texture ↵Justin Clarke Casey1-3/+2
5748decc-f629-461c-9a36-a35a221fe21f to a constant in OpenSim.Framework.Util
2009-01-05* Add prereqs and usings required by the Windows compilerJustin Clarke Casey1-0/+2
2009-01-05* Add seed cap check to login testJustin Clarke Casey1-5/+15
2009-01-05* Simplify test code by always setting up mock 'in memory' user and ↵Justin Clarke Casey3-51/+22
inventory data plugins for every TestCommunicationsManager * imo the gain in simplcity of test code outweighs the very small cost of setting up some stuff that some tests will never use
2009-01-05* Extend stub to test the successful login of a user on the local login serviceJustin Clarke Casey2-2/+96
* Test does not do authentication
2009-01-05* Check in login service tests beachheadJustin Clarke Casey1-6/+6
2009-01-03Another interregion comms change that will not work well with previous ↵diva1-0/+2
versions. This commit moves InformRegionOfChildAgent from OGS1 to RESTComms, effectively having the complete child agent life cycle over REST: create=POST, update=PUT, close=DELETE. Additional changes include more functions in the IHyperlink interface, and some refactorings in the HG code for better reuse in RESTComms.
2008-12-29* Apply http://opensimulator.org/mantis/view.php?id=2927 with some changesJustin Clarke Casey2-17/+14
* This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml * This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone) and via the user and asset config xml files for grid mode * Thanks to SirKimba for the patch
2008-12-27* Eliminate a possible null reference from the LLSDLogin method.Teravus Ovares1-0/+4
2008-12-21Small null check in DeregisterHandlers.diva1-2/+5
2008-12-17* Implement 'Save Object Back to My Inventory'. On the Linden client this ↵Justin Clarke Casey1-1/+2
is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object.
2008-12-15Attempt at restoring inventory access after TPs/crossings. RemoveClient in ↵diva1-0/+1
Scene was being too aggressive at nixing the user out of the cache. We're now relying on NeedSceneCacheClear to decide whether to nix it or not. All other mods in other files are for better debugging messages.
2008-12-12* Extend update test to test situation where it also moves the folderJustin Clarke Casey2-17/+45
* Correct logic so that update folder behaves as expected
2008-12-12* Create update folder testJustin Clarke Casey2-0/+33
* Correct small logic elidation
2008-12-12* minor: make AddRequest() protected since in principle it shouldn't be used ↵Justin Clarke Casey1-1/+1
outside the class and its descendents
2008-12-12* Actually properly enable the purge folders test and correct some problemsJustin Clarke Casey1-0/+5
2008-12-12* add purge folder testJustin Clarke Casey1-2/+25
2008-12-12* Add user info move inventory folder testJustin Clarke Casey1-9/+46
2008-12-12* extend user profile create folder test to check that one can't create a ↵Justin Clarke Casey1-2/+13
folder with a non-existant parent folder id
2008-12-12* Add file missing from last commitJustin Clarke Casey1-0/+95
2008-12-12* refactor: pull out common user profile test code into utility functionsJustin Clarke Casey2-46/+16
2008-12-11* refactor: Stop exposing InventoryFolderImpl.SubFolders publiclyJustin Clarke Casey4-60/+84
2008-12-11* Add get child folder testJustin Clarke Casey2-0/+44
2008-12-11* Add create folder userinfo testJustin Clarke Casey2-2/+22
2008-12-11* Pop in a missing using statement without which ↵Justin Clarke Casey1-1/+10
UserProfileCacheServiceTests.cs fails on Windows (but not mono)
2008-12-11minor: Add request inventory testJustin Clarke Casey1-1/+22
2008-12-11* Fold mock classes into existing OpenSim/Tests/Common assembly rather than ↵Justin Clarke Casey1-1/+1
sprouting another one
2008-12-11* Extend test to probe for user details that should existJustin Clarke Casey1-2/+8
2008-12-11* test: Add simple user profile test that checks for non-existing usersJustin Clarke Casey2-4/+20
2008-12-10* refactor: Move inventory handlers out from UserProfileCacheServiceJustin Clarke Casey2-279/+0
* This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging * This is also more consistent with the way that item inventory manipulation is handled * I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience
2008-12-10* Establish OpenSim.Framework.Communications.Tests beachheadJustin Clarke Casey1-0/+48
* No valid tests yet
2008-12-10* Apply the other patch from http://opensimulator.org/mantis/view.php?id=2315Justin Clarke Casey2-2/+4
* This means that LL RAW terrains (one source being the upload/download buttons on the estate dialog in the viewer) are now imported the 'right' way around rather than being flipped on the y axis * Existing RAW terrains before this patch will need to be flipped with the "terrain flip y" command from the console after import * More details on the mailing lists soon. -This line, and those below, will be ignored-- M OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs M OpenSim/Framework/Communications/Cache/CachedUserInfo.cs M OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
2008-12-09* Actually update subfolders of parent folders in the inventory cache when a ↵Justin Clarke Casey3-9/+65
folder gets moved * This was causing inventory folder transfer code to not work properly (this is still temporarily disabled)
2008-12-06Send the creation-date of items to the viewer. This fixes Mantis#2769.Homer Horwitz1-1/+1
2008-12-05killing warnings, reformatting RemoteAdminPluginDr Scofield2-6/+5
2008-12-05some small refactoring of the LoginService to allow sub classes to override ↵MW1-11/+18
the LLSD login authentication
2008-12-04* Put in the code necessary to allow inventory transfer of whole folders ↵Justin Clarke Casey2-1/+8
(and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
2008-12-02changed UserManagerBase. IInterServiceInventoryServices ↵MW1-1/+1
m_interServiceInventoryService from private to protected
2008-11-30Update svn properties. Add copyright header. Minor formatting cleanup.Jeff Ames1-1/+1
2008-11-28* test: Extend take object test to finally check that the object made it ↵Justin Clarke Casey1-1/+1
into user inventory and that it was removed from the scene
2008-11-28* test: Add a wodge of code in order to be able to slightly extend a test to ↵Justin Clarke Casey1-1/+0
deliver a taken object to a user inventory folder without throwing an exception * test doesn't actually double check for the presence of the item yet