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2008-04-11* Minor inventory code cleanup following on from last patchJustin Clarke Casey2-5/+1
2008-04-11* Change inventory async response deliver to deliver all items and folders ↵Justin Clarke Casey4-43/+106
at once, rather than each individual * This is required in order to work towards eliminating some inventory race conditions and to better deal with situations where a grid inventory server is slow or not responding.
2008-04-11* minor: replace test of CachedUserInfo.RootFolder != null with something ↵Justin Clarke Casey2-14/+20
more readable, and make RootFolder get only
2008-04-11* minor documenting, cleanup, renaming in user profile cache serviceJustin Clarke Casey2-12/+29
2008-04-11* documenting and minor refactoring in UserProfileCacheServiceJustin Clarke Casey1-14/+24
2008-04-11refactor: eliminate method in UserProfileCacheServiceJustin Clarke Casey1-14/+13
2008-04-10* Minor: really just comment and subsequent indentation adjustment. ↵Justin Clarke Casey1-41/+55
Preparation for handling inventory problems where the inventory server receives a request and never responds, or is late in responding
2008-04-10* Refactor GetUsersInventory()Justin Clarke Casey2-3/+3
2008-04-10Thank you kindly, A_Biondi for a patch that:Charles Krinke1-0/+13
Handles the CreateItem cap request for all wearables, setting the proper value in inType and assType.
2008-04-10* Minor: get CreateNewUserInventory() to return true on successJustin Clarke Casey2-3/+8
2008-04-10* Minor inventory message cleanup and documentationJustin Clarke Casey1-3/+4
2008-04-10renaming of attributes in UserAgentData for readabilitySean Dague1-17/+17
2008-04-10changing UserAgentData to use properties. This caused moreSean Dague2-38/+38
grief than expected, as monodevelop doesn't like to refactor properties of properties.
2008-04-10further renaming of properties for claritySean Dague4-22/+22
2008-04-10moved fields to properties for UserDataProfile, which wasSean Dague4-69/+69
actually a little more work than I expected given the copious use of out params.
2008-04-08further refactor and rename of InventoryFolderBase propertiesSean Dague5-26/+26
to reflect what they really are.
2008-04-08* Adjust some inventory lookup failure messages to reduce confusion as to ↵Justin Clarke Casey1-5/+7
what just went wrong
2008-04-08* Update code to use patched libsecondlife.dll which removes the problem ↵Justin Clarke Casey2-11/+2
where the AssetType enum was 'Primitive' rather than 'Object' * The libsecondlife patch was also applied to libsecondlife itself in r1714 * Many, many thanks to Dr Schofield (IBM) for his help on this :)
2008-04-07more refactoring, this time on InventoryFolderBaseSean Dague7-182/+182
* wrap attributes in properties * clean up names a little bit * clean up name styles
2008-04-07Refactor InventoryItemBase to do the following:Sean Dague4-61/+61
* wrap fields as Properties * rename some fields/properties to more sensible names * set style to PropName to match more standard C# approach
2008-04-04From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey1-2/+0
Patch to remove commented NotImpemented calls from within implemented script functions
2008-04-04* Make objects appear in 1.19.1.4 inventory againJustin Clarke Casey1-6/+19
* You will probably need to clear your client's cache before this will take effect * The problem was that the underlying libsecondlife.AssetType was returning "primitive" rather than "object". This fix is in lieu of correcting/updating our libsecondlife.dll
2008-04-04* Fixed up some documentation regarding the inventory descendants method ↵Teravus Ovares1-3/+17
XML. Cleaned up an error report. Noted at the top, why the two unused caps path variables must stay.
2008-04-04* Fixes CAPS InventoryDescendants and the notorious ↵Teravus Ovares1-9/+46
'LLSDParseException:expected </llsd>' error. * Objects folder still exhibits strange behavior.
2008-04-04* Fixing permissions on items returned via CAPS based inventoryTeravus Ovares1-1/+2
2008-04-03Update svn properties.Jeff Ames2-144/+144
2008-04-03* From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey3-193/+192
* This patch removes voice code into a region module. This required the implementation of events and other code to allow region modules to register their own caps handlers, and should allow different voice module implementations. * CAVEAT: This does not provide complete voice support, it merely provides the hooks so that it can be plugged in.
2008-04-03* Adding request time limiting strategy for texture requests, though this ↵Justin Clarke Casey2-1/+141
isn't useable yet
2008-04-02* Attempt to resolve mantis 873 by placing caps removal operations in a ↵Justin Clarke Casey1-1/+1
critical section
2008-04-02* Updating the version of the ODE library. (big update). The Mac library ↵Teravus Ovares2-0/+45
needs to be updated still. * Adding some XMPP stuff that's incomplete.
2008-03-31* Set Svn Properties eol-style: |337Teravus Ovares1-1/+1
2008-03-31* From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey3-74/+159
* (and Ansgar/Ansi) * Fleshes out the voice stubs to better interact with the viewer CAPS requests - no actual voice support yet! * In his own words "the attached patch enhances the existing voice support by returning a proper voice account user and password and is preparing the config file so that we can specify a SIP server (not yet working). currently the SIP is hardcoded. the next step is to refactor voice support into a region module. working on that. "
2008-03-31* Minor: If a user exists but has no inventory in standalone, automatically ↵Justin Clarke Casey1-3/+4
create new inventory folders * This mirrors the grid behaviour
2008-03-31* Log exceptions which make it up to the top of the http request frame, ↵Justin Clarke Casey1-31/+21
rather than having them disappear off into the ether
2008-03-31* Fix problem where inventory code throws a swallowed exception on grid mode ↵Justin Clarke Casey1-17/+33
if the avatar has never logged in before
2008-03-31* Minor change on region grid asset client to change two store log messages ↵Justin Clarke Casey1-4/+7
to one
2008-03-30This update has good news and bad news, first the bad.Teravus Ovares1-1/+1
* This update breaks inter-region communications, sorry. * You will need to run prebuild. Next, the good; * This update solves the unexpected binary element when Linux simulators inform windows simulators and vice versa. So Linux Simulators and Windows simulators are 100% compatible again. * This update introduces an Integer in the prim crossing method to tell the receiving simulator which XML method to use to load the prim that crossed the border. If the receiving prim doesn't support the method, the prim crossing fails and no prims are lost. That being said, it's best to update all your simulators to this revision at once.
2008-03-30* Stop the grid inventory service sending all folder and item details twiceJustin Clarke Casey1-32/+1
* This change will have no functional impact - we were already filtering out the dupes on the other end.
2008-03-29* Refactor: Remove unused inventory methods, some of which weren't properly ↵Justin Clarke Casey2-43/+4
implemented anyway.
2008-03-29* Various 1.19.0.5 grid inventory request fixes. These will only take ↵Justin Clarke Casey4-27/+159
affect once the region and the grid servers have upgraded to this revision * You may also need to clear your cache before seeing any effect. * These fixes may or may not affect inventory on the RC client. * These fixes should make non-root folders work better, stop inventory failure on first login, allow trash to be emptied and make texture picker in object edit view work properly * Fixes are 1) make initial root folder request wait for async inventory delivery, 2) deliver all folders in the initial login skeleton, not just the root child ones and 3) deal with situations where we receive child folders from the inventory service before their parent is received.
2008-03-29Re-enabled terrain texture generation for the world map. Adam can clean up/ ↵MW1-1/+1
sort it out when he gets time. Most likely doesn't really work in grid mode as the generated textures are marked as temporary and I don't think they are updated to the asset server. We have to either live with these textures being sent to the asset server, and manually clean them out from time to time or wait until there is some asset management system in place. Also currently the texture is only generated at region startup, it is not updated after terraforming.
2008-03-28* Send full inventory folder skeleton to standalone client logins rather ↵Justin Clarke Casey5-10/+46
than just the root child folders * This may resolve some current problems with non root child folders on standalone installations. * A fix for the same problem in grid mode will come soon.
2008-03-28* Refactor: Eliminate RequestUsersRoot() redundant methodJustin Clarke Casey1-12/+8
2008-03-28* Refactor: Rename CreateInventoryData() to GetInventorySkeleton()Justin Clarke Casey1-33/+17
* Replace the unused default GetInventorySkeleton() impleemntation with an abstract declaration - less confusing this way imho * Add some comments
2008-03-28* Remove pointless boolean on AgentInventory.CreateRootFolder()Justin Clarke Casey2-2/+2
2008-03-28Applied patch from mantis# 825, thanks A_BiondiMW1-13/+26
2008-03-27* Correct asset type of Lost and Found folder - this might stop it appearing ↵Justin Clarke Casey1-20/+20
twice * Other minor corrections to initial inventory contents * These will only take affect for new users
2008-03-25* Remove old CAPS http listeners when a client logs out from a sceneJustin Clarke Casey1-21/+39
* Not yet removing listeners when a client leaves a region without logging out
2008-03-25* On Ray casting. Now returning the face normal of the collision face.Teravus Ovares1-2/+2
2008-03-25* Committing some voice related caps with hard coded responses so more ↵Teravus Ovares2-1/+102
debugging can occur.