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* * Extend update test to test situation where it also moves the folderJustin Clarke Casey2008-12-121-10/+37
| | | | | | * Correct logic so that update folder behaves as expected
* * Create update folder testJustin Clarke Casey2008-12-121-0/+32
| | | | | | * Correct small logic elidation
* * Actually properly enable the purge folders test and correct some problemsJustin Clarke Casey2008-12-121-0/+5
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* * add purge folder testJustin Clarke Casey2008-12-121-2/+25
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* * Add user info move inventory folder testJustin Clarke Casey2008-12-121-9/+46
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* * extend user profile create folder test to check that one can't create a ↵Justin Clarke Casey2008-12-121-2/+13
| | | | folder with a non-existant parent folder id
* * Add file missing from last commitJustin Clarke Casey2008-12-121-0/+95
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* * refactor: pull out common user profile test code into utility functionsJustin Clarke Casey2008-12-121-45/+16
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* * refactor: Stop exposing InventoryFolderImpl.SubFolders publiclyJustin Clarke Casey2008-12-111-2/+2
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* * Add get child folder testJustin Clarke Casey2008-12-111-0/+27
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* * Add create folder userinfo testJustin Clarke Casey2008-12-111-1/+21
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* * Pop in a missing using statement without which ↵Justin Clarke Casey2008-12-111-1/+10
| | | | UserProfileCacheServiceTests.cs fails on Windows (but not mono)
* minor: Add request inventory testJustin Clarke Casey2008-12-111-1/+22
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* * Fold mock classes into existing OpenSim/Tests/Common assembly rather than ↵Justin Clarke Casey2008-12-111-1/+1
| | | | sprouting another one
* * Extend test to probe for user details that should existJustin Clarke Casey2008-12-111-2/+8
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* * test: Add simple user profile test that checks for non-existing usersJustin Clarke Casey2008-12-111-3/+15
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* * refactor: Move inventory handlers out from UserProfileCacheServiceJustin Clarke Casey2008-12-101-0/+0
| | | | | | | | * This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging * This is also more consistent with the way that item inventory manipulation is handled * I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience
* * Establish OpenSim.Framework.Communications.Tests beachheadJustin Clarke Casey2008-12-101-0/+48
* No valid tests yet