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path: root/OpenSim/Framework/Communications/Services/HGInventoryService.cs (unfollow)
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2009-04-04Remove some Mono warnings.Homer Horwitz1-2/+2
2009-04-03Added one more delegate to Caps, and a few guards, so that these objects can ↵diva1-0/+14
be used from more than just Scenes. Added the NewFileAgentInvengory cap to HGInventoryService.
2009-03-30HGInventoryService now uses the actual authority portion of the user's key ↵diva1-715/+714
to verify the key.
2009-03-30Sigh. Manual data typing grief.diva1-1/+2
2009-03-29Added Authorization client code that interfaces with HGLoginAuthService. ↵diva1-8/+65
Improved error handling in HGLoginAuthService. Instrumented HGInventoryService so that it can interface both with local and remote user and asset services.
2009-03-29Another bit of refactoring to try to make sense of ↵diva1-6/+27
OpenSim.Framework.Communications. Everything that looks like a service, with service handlers, moved to .Services -- i.e. LoginService and Response, and GridInfoService. The rest of the changes were to adapt to the new locations of those files.
2009-03-29Moved some files around, so that it's easier to share code between ↵diva1-807/+636
standalone and the grid services. Should not affect any functionality.
2009-03-28Minor bug fix in UpdateItem (meta data).diva1-1/+3
2009-03-28Small bugs fixed related to ownership and permissions.diva1-9/+18
2009-03-26Notecard updates bypassing the regions. (HGStandalone only)diva1-26/+107
2009-03-26One more -- CopyItem.diva1-0/+32
2009-03-26Half-way through supporting inventory access from outside the regions -- HG ↵diva1-9/+84
standalones only, for now.
2009-03-25HGStandaloneInventoryService now serves inventory assets. No need for ↵diva1-1/+36
clients to have direct access to the asset service.
2009-03-21Initial support for authentication/authorization keys in UserManagerBase, ↵diva1-6/+266
and use of it in HGStandaloneLoginService (producer of initial key for user, and of subsequent keys) and HGStandaloneInventoryService (consumer of a key). Keys are of the form http://<authority>/<random uuid> and they are sent over http header "authorization".
2009-03-19* refactor: Create IHttpServer interface instead of accessing BaseHttpServer ↵Justin Clarke Casey1-1/+2
via CommunicationsManager directly
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague1-12/+12
2009-02-12* optimized usings.lbsa711-14/+12
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-1/+1
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-2/+2
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-01-06* refactor: call AddStreamHandler() directly via CommsManagerJustin Clarke Casey1-14/+12
2008-11-25Update svn properties.Jeff Ames1-315/+315
2008-11-25* minor: eliminate mono compiler warningsJustin Clarke Casey1-2/+3
2008-11-25* Apply http://opensimulator.org/mantis/view.php?id=2640Justin Clarke Casey1-0/+315
* This is Diva's hypergrid patch, as perviously discussed on the opensim-dev mailing list * Applied some minor prebuild.xml jiggling to resolve a dependency issue * Thanks Diva!