| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
affect once the region and the grid servers have upgraded to this revision
* You may also need to clear your cache before seeing any effect.
* These fixes may or may not affect inventory on the RC client.
* These fixes should make non-root folders work better, stop inventory failure on first login, allow trash to be emptied and make texture picker in object edit view work properly
* Fixes are 1) make initial root folder request wait for async inventory delivery, 2) deliver all folders in the initial login skeleton, not just the root child ones and 3) deal
with situations where we receive child folders from the inventory service before their parent is received.
|
|
|
|
|
|
|
| |
* Replace the unused default GetInventorySkeleton() impleemntation with an abstract declaration - less confusing this way imho
* Add some comments
|
| |
|
|
|
|
| |
revision
|
|
|
|
|
|
|
|
|
|
|
| |
* This means that caps methods (editing scripts, poss map functions, etc) on non-home regions should now work with servers which are listening for http ports on a non default
(9000) port.
* If you are running a region server, this may only work properly once your grid server upgrades to this revision
* PLEASE NOTE: This shouldn't cause inter-region problems if one end of the connection hasn't upgraded to this revision. However if it does, the instability will persist until
the grid and region (and possibly all the region's neighbours) have upgraded to this revision.
* This revision also adds extra login related messages, both for success and failure conditions
|
| |
|
|
|
|
|
|
|
| |
user from logging in a second time if they're already registered as logged in;
* If a user logs in and they are noted as agentOnline. Set agentOnline = false and send a 'you're already logged in' message to the user asking them to wait 5 minutes. These 5 minutes are not enforced (because there's no foolproof interlock release yet without the grid operator getting a support call for every little sim crash). When the user gets the message, they can log-in immediately after it, but the user can expect weird results if they don't wait 5 minutes and log-in to the region they were in previously.
|
| |
|
| |
|
|
|
|
|
| |
* Server now listens to the client's start location request for 'home' or 'last' and sends the user to the home location or the last location.
|
|
|
|
| |
continue from the same position in the next login (only with MySQL at the moment)
|
| |
|
| |
|
|
|
|
|
|
| |
Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
|
| |
|
|
|
|
|
|
|
|
| |
* Typing 'stats' on the command line will given total number of successful logins today and yesterday
* A little bit more to come, probably
* Refactoring will follow next
|
| |
|
|
|
|
|
|
|
| |
* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
|
| |
|
|
|
|
|
|
|
|
|
|
| |
recent release client(RC) on the linden labs download page.
* Don't forget, you need -loginuri *and* -loginpage
* Ex: -loginpage http://10.1.1.2:8002/?method=login -loginuri http://10.1.1.2:8002/
* The ?method=login is important, don't forget to add it
* If you customize your http_loginform.html file, be sure to keep the form post address as is.
|
|
|
|
|
| |
* Remember, the client doesn't support web_login to other grids in the current RC, however the next RC will.
|
|
|
|
| |
last database changes in before sdauge changes them significantly.
|
|
|
|
|
|
|
|
| |
* I'm keeping it deactivated until some issues are resolved.
* I'm patching it in deactivated so the patch doesn't get outdated
* I've deactivated it by commenting out the handler for the application/xml+llsd content type.
* While I've tested this as much as possible on my setup and found the deactivated code doesn't cause any problems, consider this update experimental (event though it's deactivated)
|
|
|
|
|
|
|
|
|
| |
the default OpenSimLibrary files. Additional library folders and items can be added in a separate
directory
and linked in by an entry to inventory/Libraries.xml
|
|
|
|
|
| |
* Don't forget to run prebuild
|
| |
|
|
|
|
|
|
|
|
| |
inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently
showing up as texture folders, even though they are configured with the same types as the agent inventory folders. This should be resolved soon.
|
|
|
|
| |
that already has a root folder
|
|
|
|
|
|
|
| |
* shortened references
* Removed redundant 'this'
* Normalized EOF
|
|
|
|
|
|
|
|
|
|
| |
However, even before these change the five textures moved
are not displaying (which is why default cubes are coming up as grey plywood unless you happen to have that texture cached). These
were working before so they must have broken in the last month. Might be something to do with the fact that these identify (using file
under linux) as jpeg2000 files, while all the other working textures identify simply as data.
|
|
|
|
| |
Works with LibSL rev>1532
|
|
|
|
|
| |
before CustomizeResponse is called (this one redundant).
|
|
|
|
|
|
|
|
| |
caused by other usermanager usage
This should stop the regular spurious messages in the grid user console
|
|
|
|
|
| |
* Tagged Verbose("msg",...) as obsolete. Please use Verbose("AREA","msg",...) instead.
|
| |
|
|
|
|
|
|
|
|
| |
Should fix libsl login ability. No long breaks my login
to test environment.
|
|
|
|
|
|
|
|
| |
specific user.
* This helps people who have multiple records in their useragent table.
* This update should be looked at.. because really what it should be doing is initiating a grid wide logoff.
|
|
|
|
|
| |
* Revert this once we get a working logoff.
|
|
|
|
|
|
| |
Linux clients.
|
|
|
|
|
|
|
|
| |
identified as the reason libsl can't currently connect to OpenSim.
Patch from Justin Casey (IBM)
|
| |
|
| |
|
|
|
|
|
|
|
|
| |
simultaneously. (queues)
* This is a temporary fix to prevent an issue with adjohn reported when attempting to login large numbers of users in a short period of time.
* A rewritten login service is on the cards.
|
|
|
|
|
|
| |
* Shortened type references
* Removed redundant 'this' qualifier
|
|
|
|
|
|
|
| |
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
|
|
|
|
| |
groups. :)
|
| |
|
|
|
|
|
|
|
| |
the ChatModule by MW and myself. Couldn't find Adam online
after that rev went in.
|
|
|
|
|
|
|
| |
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first.
* Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable.
* Fixed a whole bunch of console message issues such as naming and categorisation
|