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My fork of OpenSim for IG and MG, called SledjChisl.
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InventoryServiceBase.cs
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2007-10-22
* Return of R2162. /Take that SVN!/
Adam Frisby
1
-1
/
+1
2007-10-22
revert r2162 as it completely clobbered all the work on
Sean Dague
1
-1
/
+1
2007-10-22
* Major ass commit.
Adam Frisby
1
-1
/
+1
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-0
/
+28
2007-10-08
Applied patch 485, inventory patch from tleiades (thanks again).
MW
1
-2
/
+2
2007-10-05
== The "right name and place" commit ==
lbsa71
1
-1
/
+1
2007-09-27
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...
lbsa71
1
-201
/
+54
2007-09-27
* Tleiades grid mode inventory (#444) - thanx Tleiades!
lbsa71
1
-54
/
+201
2007-09-24
* Started major restructusing of comms to prepare for better grid and region ...
lbsa71
1
-2
/
+9
2007-09-24
*** CHANGED CONFIG BEHAVIOUR ***
lbsa71
1
-16
/
+16
2007-09-11
* minor refactorings
lbsa71
1
-2
/
+0
2007-08-16
Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...
MW
1
-0
/
+8
2007-08-14
Start of inventory items, when you upload a texture the data will now be stor...
MW
1
-0
/
+8
2007-08-14
Start of Inventory service, currently only (partially) functional in standalo...
MW
1
-6
/
+60
2007-08-01
Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...
MW
1
-1
/
+1
2007-07-30
mass update of files to have native line endings
Sean Dague
1
-136
/
+136
2007-07-25
Start of the OpenSim library , for now only contains a few textures.
MW
1
-1
/
+1
2007-07-22
* Some work in progress code: Inventory cache, start of inventory server/serv...
MW
1
-0
/
+136