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path: root/OpenSim/Framework/Communications/IInventoryServices.cs (follow)
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* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW2007-08-161-0/+1
| | | | if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
* Start of inventory items, when you upload a texture the data will now be ↵MW2007-08-141-0/+1
| | | | | | | stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly).
* More inventory work, should be able to now create new inventory folders and ↵MW2007-08-141-0/+1
| | | | | | | them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.] The test is to make sure that it hasn't broke grid mode at all.
* few small changes.MW2007-08-011-0/+1
| | | | | Updated libsl to latest version.
* changed to native line ending encodingSean Dague2007-07-161-17/+17
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* More work on UserProfile and inventory cache (still currently not enabled).MW2007-07-111-0/+17
Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.