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path: root/OpenSim/Framework/Communications/IInventoryServices.cs (follow)
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* * Refactor: Remove unused inventory methods, some of which weren't properly ↵Justin Clarke Casey2008-03-291-16/+0
| | | | implemented anyway.
* * Send full inventory folder skeleton to standalone client logins rather ↵Justin Clarke Casey2008-03-281-0/+8
| | | | | | | | | than just the root child folders * This may resolve some current problems with non root child folders on standalone installations. * A fix for the same problem in grid mode will come soon.
* Formatting cleanup.Jeff Ames2008-03-181-27/+26
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* Minor cleanup.Jeff Ames2008-02-201-1/+1
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* Added a method to access a named folder in a users inventory, to the ↵MW2008-02-131-0/+8
| | | | inventory Database interfaces. This could be useful for adding a item to a users inventory from say a web front end application or some other third party application. [note the method is only currently implemented in the sqlite provider]
* Documenting and minor tweaksJustin Clarke Casey2008-02-111-0/+35
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* some small changes, like adding a couple of extra methods to ↵MW2008-02-051-0/+2
| | | | IInventoryServices so that a check can be done to see if a inventory set exists for a certain user.
* * Optimized usingslbsa712007-12-271-1/+1
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* Grid Inventory feature upgrade: renaming folders should now be correct, ↵Brian McBee2007-12-151-0/+1
| | | | | | | | subfolders work, moving folders works. Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode.
* * Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST ↵Teravus Ovares2007-12-141-1/+1
| | | | calls
* Initial working Grid Inventory server. Only been tested on a very small ↵MW2007-12-011-1/+1
| | | | | | | grid, so likely to have problems on a larger grid with more people? To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml)
* * Optimized usingslbsa712007-10-301-4/+2
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-1/+1
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-4/+3
| | | | | | | * Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-0/+28
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* == The "right name and place" commit ==lbsa712007-10-051-1/+1
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-271-9/+7
| | | | Tleiades patch 444 and 445.
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-7/+9
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* * Started major restructusing of comms to prepare for better grid and region ↵lbsa712007-09-241-0/+8
| | | | | | | | functionality * Working towards one shared set of services * Killed off two projects with very little functionality
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW2007-08-161-0/+1
| | | | if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
* Start of inventory items, when you upload a texture the data will now be ↵MW2007-08-141-0/+1
| | | | | | | stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly).
* More inventory work, should be able to now create new inventory folders and ↵MW2007-08-141-0/+1
| | | | | | | them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.] The test is to make sure that it hasn't broke grid mode at all.
* few small changes.MW2007-08-011-0/+1
| | | | | Updated libsl to latest version.
* changed to native line ending encodingSean Dague2007-07-161-17/+17
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* More work on UserProfile and inventory cache (still currently not enabled).MW2007-07-111-0/+17
Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.