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My fork of OpenSim for IG and MG, called SledjChisl.
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Framework
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Communications
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CommunicationsManager.cs
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2007-10-05
* Renamed IUserServices to IUserService
lbsa71
1
-2
/
+2
2007-10-03
Some continuation of lbsa71's refactoring of the CommunicationsManager.
MW
1
-0
/
+55
2007-09-24
* Started major restructusing of comms to prepare for better grid and region ...
lbsa71
1
-34
/
+27
2007-09-24
* Trying to streamline CommunicationsManager
lbsa71
1
-10
/
+9
2007-09-24
* reorder and rename
lbsa71
1
-22
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+20
2007-09-24
* Encapsulated all CommunicationsManager services
lbsa71
1
-15
/
+63
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-08-15
More work on inventory, can now create other inventory types, like Clothes an...
MW
1
-0
/
+2
2007-07-25
Start of the OpenSim library , for now only contains a few textures.
MW
1
-9
/
+16
2007-07-22
* Some work in progress code: Inventory cache, start of inventory server/serv...
MW
1
-1
/
+4
2007-07-16
changed to native line ending encoding
Sean Dague
1
-71
/
+71
2007-07-13
* Moved SendNameReply to ClientView
lbsa71
1
-10
/
+7
2007-07-11
More work on UserProfile and inventory cache (still currently not enabled).
MW
1
-0
/
+4
2007-07-10
Gird mode in sugilite should now work in so far as you should be able to logi...
MW
1
-1
/
+2
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-7
/
+3
2007-07-01
Started change to having SceneObject and then that having child Primitives wh...
MW
1
-2
/
+5
2007-06-28
*Added UUIDNameRequest packet support (untested, but should work -- at least ...
mingchen
1
-0
/
+18
2007-06-28
*Master User is now set up
mingchen
1
-1
/
+2
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