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2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-7/+3
* added some licensing info
2007-07-01Started change to having SceneObject and then that having child Primitives ↵MW1-2/+5
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-06-28*Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen1-0/+18
in sandbox mode) *Various small renamings
2007-06-28*Master User is now set upmingchen1-1/+2
*Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml