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path: root/OpenSim/Framework/Communications/Clients/RegionClient.cs (follow)
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* adding code to check for old-style responses ("True")Dr Scofield2009-05-111-0/+5
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* * Rather than crash the region simulator, declare the teleport a failure if ↵Adam Frisby2009-05-101-6/+13
| | | | the "success" mapping doesn't exist. (also; I hate LLSD.)
* - moving banned check and public/private check toDr Scofield2009-05-051-8/+21
| | | | | | | | | | Scene.NewUserConnection() - adding reason reporting this enforces estate bans very early on and prevents us from circulating client objects that we'd then have to retract once we realize that the client is not allowed into the region
* Adds session authentication upon NewUserConnections. Adds user key ↵diva2009-04-141-3/+4
| | | | authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities.
* Update svn properties.Jeff Ames2009-04-061-631/+631
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* Added CreateObject(regionhandle, userID, itemID) to post objects that are to ↵diva2009-04-051-0/+76
| | | | | | | be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs. Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
* More refactoring. This time extracting the client-side of ↵diva2009-04-011-0/+555
RESTInterregionComms into a RegionClient class.