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path: root/OpenSim/Framework/Communications/Capabilities/LLSDInventoryItem.cs (follow)
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* * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby2008-05-011-11/+2
| | | | with namespaces.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-3/+0
| | | | (this took a while to run).
* Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the ↵MW2008-03-201-1/+0
| | | | packetpool, which somewhere through time got lost/reverted
* Added copyright messages. Set svn:eol-style. Minor cleanup.Jeff Ames2008-03-181-1/+28
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* Part 2 of fixing inventory for client 1.19.1 (RC), inventory items should ↵MW2008-03-151-15/+15
| | | | | | | now show up. Most likely still some problems and most like needs some more work (and still a couple of things to finish off).
* Part 1 of making inventory work again in the 1.19.1 (RC) client. Implemented ↵MW2008-03-151-0/+83
the FetchInventoryDescendents CAPS handler. But currently returning empty folder details. So this commit doesn't actually fix inventory in that client, it just stops the "loading" message being displayed forever next to a folder, and instead shows empty folders. Next part will be to fill in the details of the items in the folders.