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2008-05-01* Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby1-2/+2
with namespaces.
2008-03-21* Converted a large number of ASCII encodings to UTF8.Adam Frisby1-1/+1
* We should not be using ASCII anywhere except for legacy compatibility reasons. * A large number of UTF8 Encoders are being used in places where we should be using Util.StringToField instead. These have been tagged with // ENCODING FAULT * This should fix Mantis#799 - Japanese Profile Text does not work.
2008-03-18Formatting cleanup.Jeff Ames1-27/+26
2007-12-27* Optimized usingslbsa711-19/+23
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-20Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames1-2/+2
Works with LibSL rev>1532
2007-12-11added copyright noticesJeff Ames1-1/+29
2007-12-10more work on texture downloading.MW1-1/+1
Refractored the TextureDownloadModule (but currently to make debugging easier, it is running as a non shared module, so this results in a instance of this module being created for each region (and a extra thread per region), this will be changed back soon. Removed the old texture handling/sending code from AssetCache. A few other small changes/fixes.
2007-12-07"Borrowed" the LLSD class from a older version of libsl, so that our LLSD ↵MW1-0/+648
decoding (used by CAPS) works again.