Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Backport the fixes to WebFetchInventoryDescendents to the UDP | Melanie | 2009-11-04 | 1 | -2/+2 |
| | | | | | | | InventoryDescendents packet. Testing has shown that UDP inventory now works flawlessly and, unlike CAPS inventory, doesn't download the entire agent inventory on start. Neither does it incessantly re-request folder NULL_KEY. Therefore, I have disabled CAPS inventory. | ||||
* | Revert "Rewrote parts of the code that were double-locking different ↵ | Melanie | 2009-10-07 | 1 | -27/+39 |
| | | | | | | objects. This is about half of the code base reviewed." This reverts commit e992ca025571a891333a57012c2cd4419b6581e5. | ||||
* | Rewrote parts of the code that were double-locking different objects. This ↵ | Diva Canto | 2009-10-06 | 1 | -39/+27 |
| | | | | is about half of the code base reviewed. | ||||
* | Formatting cleanup. | Jeff Ames | 2009-10-01 | 2 | -3/+3 |
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* | Formatting cleanup. | Jeff Ames | 2009-10-01 | 2 | -21/+21 |
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* | Moved AuthedSessionCache to where it is used -- Grid/InventoryServer. | Diva Canto | 2009-08-22 | 1 | -133/+0 |
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* | Fixing a spot I missed in assets. Switching Grid to the new naming schema ↵ | Kunnis | 2009-08-19 | 1 | -1/+1 |
| | | | | with Store/Get | ||||
* | A better purge of trash folder. | Diva Canto | 2009-08-19 | 1 | -1/+3 |
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* | Renamed QueryItem/QueryFolder to GetItem/GetFolder. The word 'query' ↵ | Diva Canto | 2009-08-13 | 1 | -2/+2 |
| | | | | starting to get on my nerves. | ||||
* | Establish CachedUserInfo.OnInventoryReceived event so that region/test ↵ | Justin Clark-Casey (justincc) | 2009-08-11 | 1 | -3/+16 |
| | | | | inventory code can be written with the async inventory fetch | ||||
* | More clean up from asset cache legacy. None of these classes are used anymore. | Diva Canto | 2009-08-10 | 4 | -1066/+0 |
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* | Heart surgery no.2: the inventory service hooks. | diva | 2009-06-10 | 2 | -85/+24 |
| | | | | | | | Several improvements in the connectors themselves. Several improvements in configurations. Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored. | ||||
* | Formatting cleanup. | Jeff Ames | 2009-06-10 | 1 | -1/+1 |
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* | First draft of inventory service connectors, and service implementation. No ↵ | diva | 2009-06-07 | 1 | -470/+0 |
| | | | | | | | handlers yet, this is just the OUT part for now. It's not active and nothing in the simulator uses this yet. Just checking it in to start sharing with others. There are a couple of interesting software design points that could use other devs opinions. Hopefully I added all needed files. | ||||
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2009-06-01 | 7 | -7/+7 |
| | | | | LICENSE.txt. | ||||
* | Remove the old asset cache and local services and the configurations for them | Melanie Thielker | 2009-05-18 | 2 | -808/+0 |
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* | * Attempting to find cause of NotSupportedException in Asset subsystem. | Adam Frisby | 2009-05-04 | 1 | -1/+1 |
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* | Intermediate commit. WILL NOT COMPILE! | Melanie Thielker | 2009-05-04 | 2 | -2/+2 |
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* | * Refactor: Simplify InventoryFolderImpl. No functional change. | Justin Clarke Casey | 2009-05-04 | 1 | -2/+2 |
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* | move the lock out a bit further in the ProccessAssetCache loop to reduce | Sean Dague | 2009-04-23 | 1 | -16/+18 |
| | | | | | | | | the number of times we are going to take this lock in a row (which is just wasted resource), and to keep us from attempting to array access a list which might be changing right now. Extremely curious if this helps prevent some of our mono segfaults. | ||||
* | based on recent unit test output, put some extra checking in the | Sean Dague | 2009-04-23 | 1 | -1/+9 |
| | | | | | RunAssetCache error code | ||||
* | cleaning up, fixing warnings | Dr Scofield | 2009-04-22 | 1 | -4/+4 |
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* | * Comment out user profile cache update method for now | Justin Clarke Casey | 2009-04-21 | 2 | -18/+21 |
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* | * Add the ability to update profiles via the cache, so that cached profiles ↵ | Justin Clarke Casey | 2009-04-21 | 2 | -1/+24 |
| | | | | | | | | don't become stale * Add corresponding unit test | ||||
* | * minor: Eliminate redundant argument in PreloadUserCache | Justin Clarke Casey | 2009-04-16 | 1 | -2/+1 |
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* | * Add name keyed cache to UserProfileCacheService | Justin Clarke Casey | 2009-04-16 | 1 | -42/+105 |
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* | * Change simple asset cache test to manually pump the asset server rather ↵ | Justin Clarke Casey | 2009-04-14 | 1 | -8/+21 |
| | | | | than relying on another thread | ||||
* | * Explicitly start the asset server thread so that unit tests can run single ↵ | Justin Clarke Casey | 2009-04-14 | 4 | -35/+19 |
| | | | | rather than multi-threaded (which may be behind the occasional test freezes) | ||||
* | * refactor: rename AssetCache.Initialize() to AssetCache.Reset() to avoid ↵ | Justin Clarke Casey | 2009-04-14 | 1 | -43/+40 |
| | | | | having Initialise() and Initialize() in the same class - very difficult to read. | ||||
* | Formatting cleanup. | Jeff Ames | 2009-04-14 | 1 | -5/+5 |
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* | * Some more experimental work on distributed assets. Nothing hotwired yet. | lbsa71 | 2009-04-13 | 1 | -5/+5 |
| | | | | | | | | | * Introduced preprocess step in FetchAsset (Might revert this later) * Some minor CCC * Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1. * Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere) | ||||
* | * Added some more experimental code; nothing wired in so far. | lbsa71 | 2009-04-09 | 1 | -11/+32 |
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* | * Introduced some experimental code with regards to asset data substitution | lbsa71 | 2009-04-08 | 1 | -0/+43 |
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* | * Make it possible to store creator strings in user inventory items as well ↵ | Justin Clarke Casey | 2009-04-08 | 1 | -2/+2 |
| | | | | | | | | | as UUIDs * All existing functionality should be unaffected. * Database schemas have not been changed. | ||||
* | * Refactored out and de-duplicated Base64ToString(string) | lbsa71 | 2009-03-31 | 1 | -3/+4 |
| | | | | | * Fixed minor typo | ||||
* | Update svn properties, add copyright header, formatting cleanup. | Jeff Ames | 2009-03-31 | 1 | -2/+2 |
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* | * Minor fixes, inverted an if for readability and introduced a virtual ↵ | lbsa71 | 2009-03-26 | 1 | -4/+20 |
| | | | | pre-process step on the asset cache | ||||
* | cleanup | Dr Scofield | 2009-03-25 | 1 | -1/+0 |
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* | * minor: remove a couple more compiler warnings | Justin Clarke Casey | 2009-03-24 | 1 | -4/+0 |
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* | From: Alan Webb <alan_webb@us.ibm.com> | Dr Scofield | 2009-03-24 | 1 | -13/+9 |
| | | | | | | | Changes to AssetCache and DynamicTextureModule to eliminate opportunities for lost texture updates. | ||||
* | Committing partial work on passing folders across instances. This may crash. | Melanie Thielker | 2009-03-23 | 1 | -0/+51 |
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* | Make single item inventory gives work across regions | Melanie Thielker | 2009-03-22 | 1 | -2/+2 |
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* | Add QueryItem method to secure inventory and HG inventory, change method sig to | Melanie Thielker | 2009-03-22 | 1 | -7/+14 |
| | | | | | | provide additional information the HG needs. | ||||
* | Fox a null ref in the inventory give module | Melanie Thielker | 2009-03-22 | 1 | -0/+3 |
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* | Add a QueryItem method to the inventory subsystem. Currently implemented for | Melanie Thielker | 2009-03-21 | 1 | -0/+42 |
| | | | | | | | MySQL only, stubs for the others. This allows updating the cache with a single item from the database. | ||||
* | * Support loading empty folders in an iar | Justin Clarke Casey | 2009-03-13 | 1 | -3/+1 |
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* | * Remove asset cache size and texture stat reports from ASSET STATS since ↵ | Justin Clarke Casey | 2009-03-13 | 1 | -4/+6 |
| | | | | | | | | these are now inaccurate * Correct count of assets in cache | ||||
* | * Add basic asset cache get test | Justin Clarke Casey | 2009-03-09 | 2 | -7/+5 |
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* | * Move method documentation from AssetCache up to IAssetCache | Justin Clarke Casey | 2009-03-09 | 1 | -80/+10 |
| | | | | | | * No functional changes | ||||
* | * Address http://opensimulator.org/mantis/view.php?id=3207 | Justin Clarke Casey | 2009-03-09 | 1 | -4/+1 |
| | | | | | | | | | * A saved archive now immediately expires the data in the asset cache that it used, rather than retaining all the assets (esp textures) in the cache. * This is an imperfect solution. Ideally we would only expire the assets newly requested for the archive (not existing ones). But doing that would require a lot more restructuring. * I don't believe there are any locking issues due to the locking performed by the underlying memory cache, but please report any issues. |