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2008-06-28small change to see if that helps with the inventory problems.MW1-1/+1
2008-06-28plumbing for multiple inventory servers. Mostly done on the region server side. MW2-24/+99
TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile) On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
2008-06-26Mantis#1594. Thank you, Melanie for a patch that:Charles Krinke1-0/+11
Fixes: - Wearable icon and name sreset to default on copy/paste - Cache is not updated when renaming/moving folders - Partial refactor to make inventory less dependen on AssetBase having a "Name" field - Add llGiveInventoryList() function
2008-06-18* Refactors call to OutPacket out of AssetCache and into LLClientViewTeravus Ovares1-68/+17
2008-06-16* Allow archiver to save and load objects within other objects to arbitrary ↵Justin Clarke Casey1-23/+0
levels * This currently has various bugs which are more to do with the way its been hacked together than the feature itself (e.g. on save-oar, ghost prims will appear of the saved contained items). These will be found and eliminated in subsequent patches. * Not yet ready for use
2008-06-14* Start recording asset request failuresJustin Clarke Casey1-2/+6
* This includes problems such as connection failures and timeouts. It does not include 'asset not found' replies from the asset service.
2008-06-13* refactor: catch asset service request exceptions at the AssetServerBase ↵Justin Clarke Casey2-26/+35
level rather than in the GridAssetClient * this is to enable logging of asset request exceptions soon
2008-06-11Mantis#1514. Thank you kindly, Boscata for an InventoryServer patchCharles Krinke1-1/+1
to allow the InventoryServer to work with MSSQL..
2008-06-10* minor: Properly clear the pushed asset cache statistics where the ↵Justin Clarke Casey1-0/+4
clear-assets command is used on the region console * stop waiting for garbage collection when GC total memory used is requested, in case the periodic request of this lags the sim
2008-06-02provide slightly more sane defaults in the file based asset loaderSean Dague1-3/+3
2008-05-28Formatting cleanup.Jeff Ames2-15/+15
2008-05-27Thank you very much, Xantor for a patch that:Charles Krinke1-1/+34
If a request is made for an asset which is not in the cache yet, but has already been requested by something else, queue up the callbacks on that requester instead of swamping the asset server with multiple requests for the same asset.
2008-05-22* Fix mantis 1325. This is a minor issue where 'show assets' would not work ↵Justin Clarke Casey1-8/+14
fully in the region console
2008-05-22* Minor: Tidy ups and logging tweaks.Justin Clarke Casey1-1/+1
2008-05-19Thank you kindly, Melanie for a patch that avoids a nullCharles Krinke1-0/+24
ref in inventory give and also now causes items to appear in the correct folders now, no longer in the root folder.
2008-05-18* Refactor: Eliminate empty if clause from AssetCache.GetAsset()Justin Clarke Casey1-4/+1
2008-05-16* Eliminate occurences of "Got a texture uuid ... with no sender object to ↵Justin Clarke Casey1-1/+1
handle it..." by properly dealing with the situation where a client still has queued texture requests when it logs out
2008-05-16* Cache knowledge in the region server that the asset service has reported ↵Justin Clarke Casey2-14/+31
an asset to be missing * This prevents repeated requests for the same missing asset to the asset server, hopefully reducing the load a little
2008-05-16* Removing unnecessary LLUUID.Zero check from AssetCacheJustin Clarke Casey1-62/+58
* This revision also includes a very temporary fix for the fact that NREs are received because of a missing avatar apperance in grid mode
2008-05-16Formatting cleanup.Jeff Ames7-227/+227
2008-05-10* Experiment in Zerocoding.Teravus Ovares1-1/+3
2008-05-09* Removing polling delay for non-CAPS inventory fetch if the client has not ↵Justin Clarke Casey2-59/+54
yet received data from the inventory service * Replaced instead with the system now used by other requests where the fetch request is placed on a queue and service when the data comes in
2008-05-09* Minor: Insert utility function to format raw xml strings into indented xml ↵Justin Clarke Casey1-1/+3
for debugging purposes
2008-05-09* Restoring some initial inventory lookup polling delays in order to deal ↵Justin Clarke Casey1-2/+2
with situations seen on osgrid
2008-05-08* You can haz more spring cleaning.Adam Frisby1-60/+14
* Eventually this codebase will be clean. >_>
2008-05-08* Reduced sleep durations in a number of files.Adam Frisby1-2/+3
2008-05-07* Increase number of poll attempts an inventory items request will make ↵Justin Clarke Casey1-1/+1
under CAPS
2008-05-04* Refactor: A final root folder special case removal, this time in ↵Justin Clarke Casey1-49/+18
HandleFetchInventoryDescendents[CAPS]
2008-05-04* Refactor: Do the root case removal thing again, this time in ItemReceive()Justin Clarke Casey1-34/+13
2008-05-04* Refactor: Simplify CachedUserInfo.FolderReceive() by removing root folder ↵Justin Clarke Casey1-33/+29
special case
2008-05-04* Simplify CreateFolder() by folding previous special root case into ↵Justin Clarke Casey2-77/+46
FindFolder()
2008-05-03* Add ability to defer item actions for AddItem() and DeleteItem(). This ↵Justin Clarke Casey1-5/+21
won't be useful until we let the client cache (again?)
2008-05-03* Refactor RemoveItem()Justin Clarke Casey2-11/+51
2008-05-03* Refactor: Renaming item and folder tree search methods to have Find*() ↵Justin Clarke Casey3-22/+21
prefixes
2008-05-03* Refactor: Move MoveFolder() and PurgeFolder() into CachedUserInfo (which ↵Justin Clarke Casey2-62/+100
arguably should be split)
2008-05-03* Refactor: move UpdateFolder into CachedUserInfoJustin Clarke Casey2-24/+48
2008-05-03* Make user profile cache service complain if the caller assumes a profile ↵Justin Clarke Casey1-13/+42
exists when in fact it does not
2008-05-03* Refactor: Move bulk of CreateFolder from UserProfileCacheService into ↵Justin Clarke Casey2-72/+104
CachedUserInfo * Remove unused/superseded methods from GridInventoryService
2008-05-03* Refactor: remove redundant userId parameter from UpdateItem() and DeleteItem()Justin Clarke Casey1-4/+4
* Put warning in remove folder method about non implementation (not that this is used anyway - may be legacy)
2008-05-03* Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem()Justin Clarke Casey3-764/+1
* Remove old framework asset transactions files which were region modularized
2008-05-01* Refactor: Remove redundant userID from further up the inventory request chainJustin Clarke Casey1-1/+1
2008-05-01* Refactor: Remove the unused userID parameter that was being passed into ↵Justin Clarke Casey2-48/+46
almost every inventory method * This allows lots of redundant inventory methods with only slightly different names to be eliminated.
2008-05-01remove the db4o asset serverSean Dague1-145/+0
2008-05-01* Breaking all the code, breaking all the code..!Adam Frisby2-2/+2
* Made a bunch more members static, removed some dead code, general cleaning.
2008-05-01* Assorted spring cleanings.Adam Frisby2-2/+1
2008-04-30* Refactor: Rename InventoryFolderImpl.HasSubFolder() to GetDescendentFolder()Justin Clarke Casey3-12/+12
2008-04-30* Resolve mantis 1068, 1095Justin Clarke Casey2-10/+38
* The resolution takes the form of not crashing the session if the folder the user is attempting to add already exists (e.g. there is one already with the same UUID). * Printing out warnings instead
2008-04-30* Completely inconsequential inventory odds and ends (actual impact - only ↵Justin Clarke Casey2-2/+10
one log message changed)
2008-04-30* Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. ↵Teravus Ovares1-1/+1
Thanks A_Biondi and Melanie! * This builds but might not work. JustinCC will examine.. it may work out of the box.
2008-04-27* Single Attachments now work from inventory. You can attach from inventory ↵Teravus Ovares1-0/+9
and detach from inventory. * Detaching from right clicking in world, detaches to your inventory. * If you go up to a prim and attach it from in world, it appears in your inventory. * Attachment placement is saved when you detach them. * Choosing wear remembers your last attachment point from inventory. * Wrote a method to update an inventory item's asset and sends the updated inventory item to the Client * Wrote a recursive method to find the folder of a known existing inventory item. * Removed a block on physics object position on creation. This might crash a region or two, let us know via Mantis if your region crashes because of a physics out of bounds error. * Drop doesn't work. The menu item doesn't even come up. Don't know why :P.