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2007-08-13Deleted some unused code.MW1-17/+0
2007-08-09Making sure my local working copy is in sync with svn before I start the job ↵MW1-3/+5
of enabling the new SceneObject classes.
2007-08-08Fixed the asset download problem I think, solution might not be ideal but ↵MW1-12/+9
works for now.
2007-08-08Hopefully improved texture downloading (including the speed at which they ↵MW1-35/+83
download), but still a few problems, it seems that the client has a quite short timeout for receiving a texture and if the whole texture isn't sent within this time, the client will request the texture again, With quite small textures this is fine, but it seems that with larger textures we can't send them fast enough and a infinite loop develops where the client keeps requesting a texture and we keep trying to send it, but are never fast enough. So I've for now put code in that so that the server will try to send a texture only once and then after that will ignore future requests from that client for that texture.
2007-08-08Added checks to the last commit to make sure the xml files exist before it ↵MW1-2/+5
tries to load them.
2007-08-08The startup set of assets in the local asset server can now be set from a ↵MW1-3/+42
xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml).
2007-08-07a couple of changes in the new Sceneobject classes, just committing so ↵MW1-3/+1
things are kept in sync.
2007-07-29Deleting objects should now work. But beware they aren't send to your trash ↵MW1-0/+1
folder or anything so there is at the moment no way to recover deleted objects.
2007-07-29Commit 1/2Adam Frisby1-1/+1
* DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
2007-07-27Should now have version 0.1 of our new ruth default avatar. At the moment, ↵MW2-17/+47
you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
2007-07-27A few changes so that the number of warnings is less but without deleting ↵MW1-1/+1
everything. Like, I removed the Obsolete from the old caps method as at this time not all caps calls can use the new Caps stream method as it doesn't properly deal with LLSD Arrays. Now down to 3 warnings on the events in IClientAPI and for now I think we have to live with them as I think most of those events will be used.
2007-07-26More work on inventory and opensim library.MW3-347/+514
Fixed a number of bugs in the AssetCache related to asset downloading.
2007-07-25Added the default shape to the OpenSim library. Now need to get the new ruth ↵MW1-11/+39
into asset format and add that.
2007-07-25Start of the OpenSim library , for now only contains a few textures. MW7-1289/+1424
2007-07-22Couple of small changesMW1-2/+2
2007-07-22Think I've recovered my deleted files, so hopefully it works now. MW6-0/+1290