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2007-12-11Implementing updateinventoryfolder: Should now be able to rename folders in i...Brian McBee1-0/+20
2007-12-11added copyright noticesJeff Ames1-0/+28
2007-12-10more work on texture downloading.MW3-328/+106
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames9-15/+15
2007-12-08hackish code to allow emptying of trash. This really should be done on the in...Brian McBee1-1/+21
2007-12-06reversing the r2599 patch, as this started causing CreateThread errors for Sean Dague1-6/+1
2007-12-06* now the throttle timer is stopped whilst processing Queue so that it won't ...lbsa711-1/+6
2007-12-03This is a simple patch which just renames an IClientAPI method toSean Dague1-1/+1
2007-12-02Attempt to fix mantis issue #82, taking prims into inventory and then rezzing...MW2-4/+25
2007-12-02Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standal...MW1-1/+1
2007-12-02Fixes a bug that my last commit introduced.MW1-1/+1
2007-12-02Some refactoring , mainly on Inventory code. MW3-119/+37
2007-12-02New Inventory folder should now be stored to the inventory server/database. T...MW1-1/+8
2007-12-01Attempt to fix mantis issue # 73MW1-8/+12
2007-12-01Attempt to fix mantis issue # 65, seems like it is a race condition between t...MW1-4/+7
2007-11-30Patch for mantis 0000015: Textures don't display in the objectSean Dague2-8/+24
2007-11-23* Refactored NumPackets calculationlbsa711-20/+21
2007-11-18* Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...Teravus Ovares2-11/+11
2007-11-18first stab at implementation of CopyInventoryItemJeff Ames3-14/+33
2007-11-17catch exceptions when loading malformed xml filesJeff Ames2-17/+34
2007-11-11Fixed bug in assetcache where certain textures were not being packetized corr...Brian McBee1-1/+1
2007-11-06* Added better logging to AssetCachelbsa712-61/+67
2007-11-04Do I really have to write a log entry, can't I just hide this commit somewher...MW1-1/+2
2007-11-03testing different rest post method/class for Grid asset client. (possible tha...MW1-10/+12
2007-11-01debug tracing for asset server hangsSean Dague2-2/+6
2007-11-01* Diuerse beavtificatemslbsa712-5/+5
2007-11-01renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti...MW2-5/+5
2007-11-01Test on the grid asset problem, don't update to this version unless you just ...MW2-62/+43
2007-10-31* Took a stab at #500 by making sure there is only one place stuff gets added...lbsa711-77/+37
2007-10-31Improved logging, to identify which asset fetch caused an execption during re...Tleiades Hax1-0/+1
2007-10-31added .dat extension to dumped asset filesJeff Ames1-1/+1
2007-10-31made illogical bitwise operations logicalJeff Ames1-1/+1
2007-10-30* Optimized usingslbsa7111-405/+362
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW11-37/+27
2007-10-29Fixed a bug in SQLAssetServer that only seemed to be a problem when running u...MW2-3/+4
2007-10-29fixed one bug (where the assets we read and created from the OpenSimAssetSet....MW1-1/+5
2007-10-29* Removed AssetNotFound as it crashes clientlbsa711-13/+13
2007-10-29Started the process of cleaning up AssetCache and moving most of the code int...MW1-77/+91
2007-10-29normalized line endingsJeff Ames1-160/+160
2007-10-27* Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa711-1/+3
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa716-51/+59
2007-10-26Region ground texture was not marked as temporary, when being created, and as...Tleiades Hax1-7/+9
2007-10-26Very early first implementation of grid based assets.Tleiades Hax3-22/+185
2007-10-24Part of supporting gridwide assetss. A little premature release, but I'm tire...Tleiades Hax1-23/+1
2007-10-22* Return of R2162. /Take that SVN!/Adam Frisby4-7/+7
2007-10-22revert r2162 as it completely clobbered all the work onSean Dague4-8/+8
2007-10-22* Major ass commit.Adam Frisby4-8/+8
2007-10-21* Added a lock to the user profile cache to prevent simultaneous duplicate ad...Adam Frisby1-10/+14
2007-10-19get rid of all the ^M line endingsSean Dague3-467/+467
2007-10-19* some more refactoring + bugfixlbsa713-126/+127