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My fork of OpenSim for IG and MG, called SledjChisl.
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LibraryRootFolder.cs
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2007-12-14
* Just making Create public
lbsa71
1
-1
/
+1
2007-12-02
Fixes a bug that my last commit introduced.
MW
1
-1
/
+1
2007-12-02
Some refactoring , mainly on Inventory code.
MW
1
-117
/
+35
2007-11-18
first stab at implementation of CopyInventoryItem
Jeff Ames
1
-13
/
+18
2007-11-17
catch exceptions when loading malformed xml files
Jeff Ames
1
-2
/
+11
2007-10-30
* Optimized usings
lbsa71
1
-44
/
+38
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-2
/
+1
2007-10-26
* Added prototypical AvatarFactory module interface to load avatar parameters
lbsa71
1
-5
/
+5
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-0
/
+28
2007-10-05
== The "right name and place" commit ==
lbsa71
1
-1
/
+1
2007-08-21
Can now turn on/off server side permission checking (on prim editing etc) fro...
MW
1
-0
/
+4
2007-08-13
Deleted some unused code.
MW
1
-17
/
+0
2007-08-08
Added checks to the last commit to make sure the xml files exist before it tr...
MW
1
-2
/
+5
2007-08-08
The startup set of assets in the local asset server can now be set from a xml...
MW
1
-3
/
+42
2007-08-07
a couple of changes in the new Sceneobject classes, just committing so things...
MW
1
-3
/
+1
2007-07-27
Should now have version 0.1 of our new ruth default avatar. At the moment, yo...
MW
1
-9
/
+40
2007-07-27
A few changes so that the number of warnings is less but without deleting eve...
MW
1
-1
/
+1
2007-07-26
More work on inventory and opensim library.
MW
1
-10
/
+52
2007-07-25
Added the default shape to the OpenSim library. Now need to get the new ruth ...
MW
1
-11
/
+39
2007-07-25
Start of the OpenSim library , for now only contains a few textures.
MW
1
-0
/
+89